Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
Langue
en
Article de revue
Ce document a été publié dans
International Journal of Design and Innovation Research. 2014-03, vol. 19(1), p. 1-20
IJDIR
Résumé en anglais
We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, ...Lire la suite >
We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, by comparing performances and subjective judgments relatively to utility, usability and immersion. Performances were similar with our system, compared to the mouse, but the perceived usefulness and immersion were judged better. Our system remains lower than the mouse in terms of efficiency and satisfaction. The study reported here, through a simple selection task, demonstrates the interest of this type of camera for real time motion capture. This contribution is a first step and we have to further study more complex task like navigation in virtual environments and object manipulation (moving, scaling, and orientation).< Réduire
Mots clés en anglais
3D Camera
direct selection
experimental study
mouse
markerless interaction
hand interaction
Origine
Importé de halUnités de recherche