Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
Language
en
Article de revue
This item was published in
International Journal of Design and Innovation Research. 2014-03, vol. 19(1), p. 1-20
IJDIR
English Abstract
We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, ...Read more >
We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, by comparing performances and subjective judgments relatively to utility, usability and immersion. Performances were similar with our system, compared to the mouse, but the perceived usefulness and immersion were judged better. Our system remains lower than the mouse in terms of efficiency and satisfaction. The study reported here, through a simple selection task, demonstrates the interest of this type of camera for real time motion capture. This contribution is a first step and we have to further study more complex task like navigation in virtual environments and object manipulation (moving, scaling, and orientation).Read less <
English Keywords
3D Camera
direct selection
experimental study
mouse
markerless interaction
hand interaction
Origin
Hal imported