Remembering Without Memory: Tree Exploration by Asynchronous Oblivious Robots
ILCINKAS, David
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Algorithmics for computationally intensive applications over wide scale distributed platforms [CEPAGE]
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Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Algorithmics for computationally intensive applications over wide scale distributed platforms [CEPAGE]
ILCINKAS, David
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Algorithmics for computationally intensive applications over wide scale distributed platforms [CEPAGE]
< Reduce
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Algorithmics for computationally intensive applications over wide scale distributed platforms [CEPAGE]
Language
en
Article de revue
This item was published in
Theoretical Computer Science. 2010-03, vol. 411, n° 14-15, p. 1583-1598
Elsevier
English Abstract
In the effort to understand the algorithmic limitations of computing by a swarm of robots, the research has focused on the minimal capabilities that allow a problem to be solved. The weakest of the commonly used models is ...Read more >
In the effort to understand the algorithmic limitations of computing by a swarm of robots, the research has focused on the minimal capabilities that allow a problem to be solved. The weakest of the commonly used models is {\sc Asynch} where the autonomous mobile robots, endowed with visibility sensors (but otherwise unable to communicate), operate in Look-Compute-Move cycles performed asynchronously for each robot. The robots are often assumed (or required to be) oblivious: they keep no memory of observations and computations made in previous cycles. We consider the setting when the robots are dispersed in an anonymous and unlabeled graph, and they must perform the very basic task of {\em exploration}: within finite time every node must be visited by at least one robot and the robots must enter a quiescent state. The complexity measure of a solution is the number of robots used to perform the task. We study the case when the graph is an arbitrary tree and establish some unexpected results. We first prove that, in general, exploration cannot be done efficiently. More precisely we prove that there are $n$-node trees where $\Omega(n)$ robots are necessary; this holds even if the maximum degree is $4$. On the other hand, we show that if the maximum degree is $3$, it is possible to explore with only $O(\frac{\log n} {\log\log n})$ robots. The proof of the result is constructive. We also prove that the size of the team used in our solution is asymptotically {\em optimal}: there are trees of degree $3$, whose exploration requires $\Omega(\frac{\log n}{\log\log n})$ robots. Our final result shows that the difficulty in tree exploration comes in fact from the symmetries of the tree. Indeed, we show that, in order to explore trees that do not have any non-trivial automorphisms, 4 robots are always sufficient and often necessary.Read less <
English Keywords
mobile agent
robot
oblivious
asynchronous
tree
exploration
ANR Project
Algorithm Design and Analysis for Implicitly and Incompletely Defined Interaction Networks - ANR-07-BLAN-0322
Origin
Hal imported