A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace
Idioma
en
Communication dans un congrès avec actes
Este ítem está publicado en
24th Computer Graphics International Conference, CGI 2006, 2006-06-26, Hangzhou. 2006-01-02, vol. 4035, p. 288-299
Springer
Resumen en inglés
This paper describes an experiment that was conducted to evaluate three interaction techniques aiming at interacting with large virtual environments using haptic devices with limited workspace: the Scaling technique, the ...Leer más >
This paper describes an experiment that was conducted to evaluate three interaction techniques aiming at interacting with large virtual environments using haptic devices with limited workspace: the Scaling technique, the Clutching technique, and the Bubble technique. Participants were asked to paint a virtual model as fast and as precisely as possible inside a CAVE, using a "desktop" haptic device. The results showed that the Bubble technique enabled both the quickest and the most precise paintings. It was also the most appreciated technique.< Leer menos
Orígen
Importado de HalCentros de investigación