Augmented sport : exploring collective user experience
Langue
en
Communication dans un congrès avec actes
Ce document a été publié dans
Virtual Reality International Conference, VRIC '13 Proceedings of the Virtual Reality International Conference, 2013-03-20, Laval. 2013p. 1-10
Résumé en anglais
This paper explores existing theories, frameworks and models for handling collective user experience in the context of Distributed Interactive Multimedia Environments (DIME) and more specifically ...Lire la suite >
This paper explores existing theories, frameworks and models for handling collective user experience in the context of Distributed Interactive Multimedia Environments (DIME) and more specifically Augmented Sport applications. Besides discussing previous experimental work in the domain of Augmented Sport, we introduce Future Media Internet (FMI) technologies in relation with Mixed Reality (MR) platforms, user experience (UX), quality of Service (QoS) and quality of Experience (QoE) within 3D Tele-Immersive Environments that are part of the broader DIME domain. Finally, we present the 3D LIVE project QoS-UX-QoE approach and model that will be applied along three use cases (Skiing, Jogging and Golfing) experiments for anticipating the potential user adoption.< Réduire
Mots clés en anglais
3D-Media
Tele-Immersion
Mixed Reality
Augmented Reality
Virtual Reality
User Experience
Living Lab
Experiential Design
Future Internet
QoS
QoE
Origine
Importé de halUnités de recherche