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How Designers conceive utility, usefulness and needs construction in design: an exploratory study with three contrasted designers’ profiles
(Conference on Human Behavior in Design (HBiD), CH, Ascona, 2014)Communication dans un congrès avec actes -
Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform
(Virtual Reality International Conference (VRIC), FR, Laval, 2014)Communication dans un congrès avec actes -
Virtual reality learning software for individuals with intellectual disabilities: comparison between touchscreen and mouse interactions
(International Journal of Child Health and Human Development. vol. 7, n° 4, pp. 1-16, 2014)Article de revue -
Needs' elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software
(Information and Software Technology. vol. 56, n° 8, pp. 1049-1061, 2014-08)Article de revue -
From Virtual Reality to Virtual Teleportation: Change How Users Experience Virtual Worlds.
(Conférence invitée à la Western University, CA, London, Ontario, 2014)Communication dans un congrès avec actes -
Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
(International Journal of Design and Innovation Research. vol. 19(1), pp. 1-20, 2014-03)Article de revue -
3DLive: A multi-modal sensing platform allowing tele-immersive sports applications
(Proceedings of the 22nd European. Signal Processing Conference (EUSIPCO), PT, Lisbonne, 2014)Communication dans un congrès avec actes