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From Robot to Virtual Doppelganger: Impact of Visual Fidelity of Avatars Controlled in Third-Person Perspective on Embodiment and Behavior in Immersive Virtual Environments
(Frontiers in Robotics and AI. vol. 6, 2019-02-18)Article de revue -
Integrability and Reliability of Smart Wearables in Virtual Reality Experiences: A Subjective Review
(VRIC'18 Virtual Reality International Conference - Laval Virtual, FR, Laval, 2018-04-04)Communication dans un congrès avec actes -
Effects of Voluntary Heart Rate Control on User Engagement in Virtual Reality
(2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), JP, Osaka, 2019-03)Communication dans un congrès avec actes -
Virtual reality learning software for individuals with intellectual disabilities: comparison between touchscreen and mouse interactions
(International Conference on Disability, Virtual Reality and Associated Technologies (9; 2012; Laval), FR, Laval, 2012-09)Communication dans un congrès avec actes -
From Robot to Virtual Doppelganger: Impact of Avatar Visual Fidelity and Self-esteem on Perceived Attractiveness
(International Conference on Advanced Visual Interfaces, IT, Castiglione della Pescaia, 2018)Communication dans un congrès avec actes -
Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
(International Journal of Design and Innovation Research. vol. 19(1), pp. 1-20, 2014-03)Article de revue -
A Universal Framework For Systemizing the Evaluation of Immersive And Collaborative Performance
(VRIC '18: Virtual Reality International Conference - Laval Virtual, FR, Laval, 2018-04-04)Communication dans un congrès avec actes -
Fear As a Biofeedback Game Mechanic in Virtual Reality: Effects on Engagement and Perceived Usability
(13th International Conference on the Foundations of Digital Games, SE, Malmö, 2018-08-07)Communication dans un congrès avec actes -
Needs' elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software
(Information and Software Technology. vol. 56, n° 8, pp. 1049-1061, 2014-08)Article de revue -
Virtual reality learning software for individuals with intellectual disabilities: comparison between touchscreen and mouse interactions
(International Journal of Child Health and Human Development. vol. 7, n° 4, pp. 1-16, 2014)Article de revue