The activation of modality in virtual objects assembly
RIVIÈRE, Guillaume
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
COUTURE, Nadine
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
REUTER, Patrick
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
RIVIÈRE, Guillaume
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
COUTURE, Nadine
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
REUTER, Patrick
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
< Réduire
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Langue
en
Article de revue
Ce document a été publié dans
Journal on Multimodal User Interfaces. 2010, vol. 3, n° 3, p. 189-196
Springer
Résumé en anglais
Manual assembly of virtual 3D objects is required in several application fields. We focus on tangible user interfaces which offer the opportunity to the user to perform virtual assemblies efficiently and easily. In each ...Lire la suite >
Manual assembly of virtual 3D objects is required in several application fields. We focus on tangible user interfaces which offer the opportunity to the user to perform virtual assemblies efficiently and easily. In each hand, the user manipulates a tracked prop, and the translations and rotations are directly mapped to the corresponding virtual object. However, with such interfaces, both hands are requisitioned, and the user cannot drop the props without changing the action or the expected results. We list and discuss the choice of four possible modalities to activate/deactivate the assembly modality: vocal modality, gestural modality, buttons, and foot pedals. We conclude that when using the foot pedals, the user's gesture is closer to the real-world behaviour.< Réduire
Mots clés en anglais
Clutching
Virtual assembly
CHI
TUI
Modality
Project ANR
Semi-automatique 3D Acquisition et Réassemblage du Patrimoine - ANR-09-CORD-0019
Origine
Importé de halUnités de recherche