Multi-view occlusion reasoning for probabilistic silhouette-based dynamic scene reconstruction
FRANCO, Jean-Sébastien
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Interpretation and Modelling of Images and Videos [PERCEPTION]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Interpretation and Modelling of Images and Videos [PERCEPTION]
POLLEFEYS, Marc
University of North Carolina [Chapel Hill] [UNC]
Eidgenössische Technische Hochschule - Swiss Federal Institute of Technology [Zürich] [ETH Zürich]
University of North Carolina [Chapel Hill] [UNC]
Eidgenössische Technische Hochschule - Swiss Federal Institute of Technology [Zürich] [ETH Zürich]
FRANCO, Jean-Sébastien
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Interpretation and Modelling of Images and Videos [PERCEPTION]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Interpretation and Modelling of Images and Videos [PERCEPTION]
POLLEFEYS, Marc
University of North Carolina [Chapel Hill] [UNC]
Eidgenössische Technische Hochschule - Swiss Federal Institute of Technology [Zürich] [ETH Zürich]
< Réduire
University of North Carolina [Chapel Hill] [UNC]
Eidgenössische Technische Hochschule - Swiss Federal Institute of Technology [Zürich] [ETH Zürich]
Langue
en
Article de revue
Ce document a été publié dans
International Journal of Computer Vision. 2010-12, vol. 90, n° 3, p. 283-303
Springer Verlag
Résumé en anglais
In this paper, we present an algorithm to probabilistically estimate object shapes in a 3D dynamic scene using their silhouette information derived from multiple geometrically calibrated video camcorders. The scene is ...Lire la suite >
In this paper, we present an algorithm to probabilistically estimate object shapes in a 3D dynamic scene using their silhouette information derived from multiple geometrically calibrated video camcorders. The scene is represented by a 3D volume. Every object in the scene is associated with a distinctive label to represent its existence at every voxel location. The label links together automatically-learned view-specific appearance models of the respective object, so as to avoid the photometric calibration of the cameras. Generative probabilistic sensor models can be derived by analyzing the dependencies between the sensor observations and object labels. Bayesian reasoning is then applied to achieve robust reconstruction against real-world environment challenges, such as lighting variations, changing background etc. Our main contribution is to explicitly model the visual occlusion process and show: (1) static objects (such as trees or lamp posts), as parts of the pre-learned background model, can be automatically recovered as a byproduct of the inference; (2) ambiguities due to inter-occlusion between multiple dynamic objects can be alleviated, and the final reconstruction quality is drastically improved. Several indoor and outdoor real-world datasets are evaluated to verify our framework.< Réduire
Mots clés en anglais
multi-view 3D reconstruction
probability
graphical model
Bayes rule
occluder
Origine
Importé de halUnités de recherche