A 3D Data Intensive Tele-immersive Grid
PETIT, Benjamin
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
DUPEUX, Thomas
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
BOSSAVIT, Benoît
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
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Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
PETIT, Benjamin
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
DUPEUX, Thomas
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
Interpretation and Modelling of Images and Videos [PERCEPTION]
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
BOSSAVIT, Benoît
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
FRANCO, Jean-Sébastien
Interpretation and Modelling of Images and Videos [PERCEPTION]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Interpretation and Modelling of Images and Videos [PERCEPTION]
Visualization and manipulation of complex data on wireless mobile devices [IPARLA ]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ASSENMACHER, Ingo
PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
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PrograMming and scheduling design fOr Applications in Interactive Simulation [MOAIS]
Langue
en
Communication dans un congrès
Ce document a été publié dans
MM'10 - International Multimedia Conference, 2010-10-25, Firenze. 2010-10-25p. 1315-1318
ACM
Résumé en anglais
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mouses, leading to a low sense of presence ...Lire la suite >
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mouses, leading to a low sense of presence especially regarding body language. Multi-camera real-time 3D modeling offers a way to ensure a significantly higher sense of presence. But producing quality geometries, well textured, and to enable distant user tele-presence in non trivial virtual environments is still a challenge today. In this paper we present a tele-immersive system based on multi-camera 3D modeling. Users from distant sites are immersed in a rich virtual environment served by a parallel terrain rendering engine. Distant users, present through their 3D model, can perform some local interactions while having a strong visual presence. We experimented our system between three large cities a few hundreds kilometers apart from each other. This work demonstrate the feasibility of a rich 3D multimedia environment ensuring users a strong sense of presence.< Réduire
Mots clés
Téléprésence
Reconstruction 3D
Système multi-caméra
Grille interactive
Project ANR
Data trAnsfert for Large Interactive Applications - ANR-06-MDCA-0003
Origine
Importé de halUnités de recherche