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Definition of a “Sport-Health” Semantic Space
MILLET, Antoine
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
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Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
MILLET, Antoine
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
LEGARDEUR, Jérémy
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
< Réduire

Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
Langue
EN
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Ce document a été publié dans
Proceedings of the Design Society: International Conference on Engineering Design ,, International Conference on Engineering Design, 2019-08-05, delft. 2019-07-26, vol. 1, n° 1, p. 3841-3850
Résumé en anglais
Product success depends on its capacity to meet users' expectations. Human Centred Design approach helps to reach this success by focussing on users' needs in the design process. These needs are as well functional as ...Lire la suite >
Product success depends on its capacity to meet users' expectations. Human Centred Design approach helps to reach this success by focussing on users' needs in the design process. These needs are as well functional as hedonic. Designing products requires then to design hedonic properties affecting users' perception. For sport products, people wants to improve their performances while maintaining their health. Sport products are then considered not only "sporty" but also "healthy". Thus, integrating both health and sport expectations into the design process are necessary. Last decades, Affective Engineering was developed to integrate perception into the design process. Applying this approach for sport products may allow defining and mixing sport and health perceptual characteristics all along the design process. However, defining these characterisitics into requirements implies to translate them into semantic terms. If we observe semantic descriptors for sport products and for health products, they seem opposite. In this paper, we aim defining a semantic space representative and respectful of both domains, sport and health, while they oppose.< Réduire
Mots clés en anglais
User centred design
Emotional design
New product development