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Analysis of energy consumption profiles in residential buildings and impact assessment of a serious game on occupants’ behavior
LEGARDEUR, Jérémy
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
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Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
LEGARDEUR, Jérémy
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
< Reduce

Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA - Institute of technology [ESTIA]
Language
EN
Article de revue
This item was published in
Energy and Buildings. 2019-08, vol. 196, p. 1-20
English Abstract
The paper has a focus on energy consumption habits, trends and intervention strategies in residential buildings, mainly through the serious game approach with a combination of direct consumer feedback through smart metering. ...Read more >
The paper has a focus on energy consumption habits, trends and intervention strategies in residential buildings, mainly through the serious game approach with a combination of direct consumer feedback through smart metering. More than 150 homes in France and Spain have been involved in the research experiment and the consumption habits of approximately 50 homes were deeply analyzed. The applied methods, processes, results and findings of the monitoring data analysis are presented in the paper with two aims. First, consumption profiles and trends were determined for apartment homes with regard to heating, domestic hot water and electric consumption. Second, the impact of a serious game experiment was assessed comparing energy consumption, indoor air temperature and users' habits (based on questionnaires) before and after launching the experiment.Read less <
English Keywords
Serious game
Smart metering
Occupants’ behavior
Energy consumption trends and profiles
Energy performance of residential buildings
Demand side management
European Project
Game to promote energy efficiency actions