Oskar-Bordeaux: Recent submissions
Now showing items 2221-2240 of 97003
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From Balls and Bins to Points and Vertices
Communication dans un congrès -
Approximation bounds for Black Hole Search problems
Communication dans un congrès -
Hardness and approximation results for black hole search in arbitrary graphs
Communication dans un congrès -
Adaptive Broadcast Consumption (ABC), a new heuristic and new bounds for the Minimum Energy Broadcast Routing Problem
Communication dans un congrès -
Hardness results and approximation algorithms of k-tuple domination in graphs
(Information Processing Letters. vol. 89, n° 2, pp. 75--83, 2004-01)Article de revue -
Hardness and approximation results for black hole search in arbitrary graphs
(Theoretical Computer Science. vol. 384, n° 2-3, pp. 201-221, 2007-10)Article de revue -
Gathering asynchronous oblivious mobile robots in a ring
Communication dans un congrès -
Cost minimisation in multi-interface networks
Communication dans un congrès -
Gathering asynchronous oblivious mobile robots in a ring
(Theoretical Computer Science. vol. 390, n° 1, pp. 27--39, 2008-01)Article de revue -
Content-based image retrieval using greedy routing
Communication dans un congrès -
Z-Goto: pour une Navigation Efficace dans des Environnements 3D sur Terminaux Mobiles
Communication dans un congrès -
Tree-Decompositions with Bags of Small Diameter
(Discrete Mathematics. vol. 307, n° 16, pp. 2008-2029, 2007)Article de revue -
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes
(Graphical Models. vol. 1, pp. 25--41, 2006-01)Article de revue -
Efficient reconstruction of large scattered geometric datasets using the partition of unity and radial basis functions
(Journal of WSCG. vol. 12, pp. 467--474, 2004)Article de revue -
Multiresolution Reconstruction of Implicit Surfaces with Attributes from Large Unorganized Point Sets
Communication dans un congrès -
Interactive Solid Texturing using Point-based Multiresolution Representations.
(Journal of WSCG. vol. 12, pp. 363--370, 2004)Article de revue -
An Improved Adjacency Data Structure for Fast Triangle Stripping
(Journal of graphics tools. pp. 41-50, 2005)Article de revue -
Adaptive Streaming and Rendering of Large Terrains using Strip Masks
Communication dans un congrès -
A Software for Reconstructing 3D-Terrains from Scanned Maps
Communication dans un congrès -
Création Semi-Automatique d'un Modèle Numérique de Terrain
Communication dans un congrès