Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | HERNOUX, Franck | |
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | CHRISTMANN, Olivier | |
hal.structure.identifier | Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA] | |
dc.contributor.author | RICHIR, Simon | |
dc.date.accessioned | 2021-05-14T09:56:28Z | |
dc.date.available | 2021-05-14T09:56:28Z | |
dc.date.issued | 2014-03 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/77789 | |
dc.description | We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, by comparing performances and subjective judgments relatively to utility, usability and immersion. Performances were similar with our system, compared to the mouse, but the perceived usefulness and immersion were judged better. Our system remains lower than the mouse in terms of efficiency and satisfaction. The study reported here, through a simple selection task, demonstrates the interest of this type of camera for real time motion capture. This contribution is a first step and we have to further study more complex task like navigation in virtual environments and object manipulation (moving, scaling, and orientation). | |
dc.description.abstractEn | We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, by comparing performances and subjective judgments relatively to utility, usability and immersion. Performances were similar with our system, compared to the mouse, but the perceived usefulness and immersion were judged better. Our system remains lower than the mouse in terms of efficiency and satisfaction. The study reported here, through a simple selection task, demonstrates the interest of this type of camera for real time motion capture. This contribution is a first step and we have to further study more complex task like navigation in virtual environments and object manipulation (moving, scaling, and orientation). | |
dc.language.iso | en | |
dc.publisher | IJDIR | |
dc.subject.en | 3D Camera | |
dc.subject.en | direct selection | |
dc.subject.en | experimental study | |
dc.subject.en | mouse | |
dc.subject.en | markerless interaction | |
dc.subject.en | hand interaction | |
dc.title.en | Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds? | |
dc.type | Article de revue | |
dc.subject.hal | Sciences de l'Homme et Société/Sciences de l'information et de la communication | |
bordeaux.journal | International Journal of Design and Innovation Research | |
bordeaux.page | 1-20 | |
bordeaux.volume | 19(1) | |
bordeaux.hal.laboratories | Institut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.institution | INRAE | |
bordeaux.institution | Arts et Métiers | |
bordeaux.peerReviewed | oui | |
hal.identifier | hal-01175239 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-01175239v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=International%20Journal%20of%20Design%20and%20Innovation%20Research&rft.date=2014-03&rft.volume=19(1)&rft.spage=1-20&rft.epage=1-20&rft.au=HERNOUX,%20Franck&CHRISTMANN,%20Olivier&RICHIR,%20Simon&rft.genre=article |
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