Recherche
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Needs' elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software
(Information and Software Technology. vol. 56, n° 8, pp. 1049-1061, 2014-08)Article de revue -
From Robot to Virtual Doppelganger: Impact of Visual Fidelity of Avatars Controlled in Third-Person Perspective on Embodiment and Behavior in Immersive Virtual Environments
(Frontiers in Robotics and AI. vol. 6, 2019-02-18)Article de revue -
Anticiper et évaluer l'utilité dans la conception ergonomique des technologies émergentes: une revue
(Le travail humain. vol. 76, n° 1, pp. 27-55, 2013)Article de revue -
Proposition and Validation of a Questionnaire to Measure the User Experience in Immersive Virtual Environments
(International Journal of Virtual Reality. vol. 16, n° 1, pp. 33-48, 2016)Article de revue -
How to design compelling Virtual Reality or Augmented Reality experience?
(International Journal of Virtual Reality. vol. 15(1), pp. 35-47, 2015)Article de revue -
Support optimization for additive manufacturing: application to FDM
(Rapid Prototyping Journal, 2018)Article de revue -
Construction of an instrument to evaluate the user eXperience of a group of co-creators in the upstream innovation process
(International Journal of Services Operations and Informatics. vol. 10, n° 1, pp. 17-42, 2019-06)Article de revue -
Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?
(International Journal of Design and Innovation Research. vol. 19(1), pp. 1-20, 2014-03)Article de revue -
A design methodology for additive manufacturing applied to fused deposition modeling process
(Mechanics & Industry. vol. 20, n° 6, pp. 608, 2019-09-20)Article de revue -
Using Web 3D technologies for involving consumers within the innovation process: an example through an e-commerce application
(International Journal of Design and Innovation Research. vol. 7, n° 1, pp. 1-20, 2012)Article de revue