Engineering affective computing: a unifying software architecture
CLAY, Alexis
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
COUTURE, Nadine
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]

Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
CLAY, Alexis
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
COUTURE, Nadine
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
< Réduire

Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA - Institute of technology [ESTIA]
Langue
EN
Communication dans un congrès
Ce document a été publié dans
Affective Computing and Intelligent Interaction (ACII 2009), 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009., 2009-09-10, Amsterdam. 2009-12-08p. 1-6
Résumé en anglais
In the field of affective computing, one of the most exciting motivations is to enable a computer to sense users' emotions. To achieve this goal an interactive application has to incorporate emotional sensitivity. Following ...Lire la suite >
In the field of affective computing, one of the most exciting motivations is to enable a computer to sense users' emotions. To achieve this goal an interactive application has to incorporate emotional sensitivity. Following an engineering approach, the key point is then to define a unifying software architecture that allows any interactive system to become emotionally sensitive. Most research focus on identifying and validating interpretation systems and/or emotional characteristics from different modalities. However, there is little focus on modeling generic software architecture for emotion recognition. Therefore, we propose an integrative approach and define such a generic software architecture based on the grounding theory of multimodality. We state that emotion recognition should be multimodal and serve as a tool for interaction. As such, we use results on multimodality in interactive applications to propose the emotion branch, a component-based architecture model for emotion recognition systems that integrates itself within general models for interactive systems. The emotion branch unifies existing emotion recognition applications architectures following the usual three-level schema: capturing signals from sensors, extracting and analyzing emotionally-relevant characteristics from the obtained data and interpreting these characteristics into an emotion. We illustrate the feasibility and the advantages of the emotion branch with a test case that we developed for gesture-based emotion recognition.< Réduire
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