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Normal texture editing based on shading interval constraints
hal.structure.identifier | State Key Laboratory of CAD &CG [Zhejiang] | |
dc.contributor.author | ZOU, Shiming | |
hal.structure.identifier | State Key Laboratory of CAD &CG [Zhejiang] | |
dc.contributor.author | ZHANG, Hongxin | |
hal.structure.identifier | State Key Laboratory of CAD &CG [Zhejiang] | |
dc.contributor.author | BOLEI, Qian | |
hal.structure.identifier | Visualization and manipulation of complex data on wireless mobile devices [IPARLA ] | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | GRANIER, Xavier | |
dc.date.accessioned | 2024-04-15T09:56:10Z | |
dc.date.available | 2024-04-15T09:56:10Z | |
dc.date.issued | 2011-12 | |
dc.identifier.issn | 1003-9775 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/198809 | |
dc.description.abstractEn | In this paper, we propose a novel method for normal texture editing based on shading maps. The presented method can be applied on both photo-realistic rendering and non-photorealistic rendering (NPR). By introducing shading interval constraints, the normal texture editing problem is characterized by a quadratic programming approach, which can be accelerated by GPU techniques. Experiments are presented, showing that for a 1024×1024 size normal texture, the computation costs only 3.6 milliseconds. The experimental results show that our proposed method is user-friendly and can be performed in real-time. | |
dc.language.iso | zh | |
dc.publisher | Beijing | |
dc.subject.en | normal map | |
dc.subject.en | real-time editing | |
dc.subject.en | GPU | |
dc.subject.en | shape from shading | |
dc.subject.en | internal constraints | |
dc.title.en | Normal texture editing based on shading interval constraints | |
dc.type | Article de revue | |
dc.subject.hal | Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR] | |
bordeaux.journal | Jisuanji-fuzhu-sheji-yu-tuxingxue-xuebao / Journal of computer-aided design & computer graphics | |
bordeaux.page | 2067-2073 | |
bordeaux.volume | 23 | |
bordeaux.hal.laboratories | Laboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800 | * |
bordeaux.issue | 12 | |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.peerReviewed | oui | |
hal.identifier | hal-02133560 | |
hal.version | 1 | |
hal.popular | non | |
hal.audience | Nationale | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-02133560v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=Jisuanji-fuzhu-sheji-yu-tuxingxue-xuebao%20/%20Journal%20of%20computer-aided%20design%20&%20computer%20graphics&rft.date=2011-12&rft.volume=23&rft.issue=12&rft.spage=2067-2073&rft.epage=2067-2073&rft.eissn=1003-9775&rft.issn=1003-9775&rft.au=ZOU,%20Shiming&ZHANG,%20Hongxin&BOLEI,%20Qian&GRANIER,%20Xavier&rft.genre=article |
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