Afficher la notice abrégée

hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorCOUTURE, Nadine
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorRIVIERE, Guillaume
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
dc.contributor.authorREUTER, Patrick
dc.contributor.editorDubois E., Gray P. and Nigay L.
dc.date.accessioned2024-04-15T09:55:13Z
dc.date.available2024-04-15T09:55:13Z
dc.date.issued2010
dc.identifier.isbn978-1-84882-732-5
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198738
dc.description.abstractEnIn this chapter, we discuss the design of tangible interaction techniques for Mixed Reality environments. We begin by recalling some conceptual models of tangible interaction. Then, we propose an engineering-oriented software/hardware co-design process, based on our experience in developing tangible user interfaces. We present three different tangible user interfaces for real-world applications, and analyse the feedback from the user studies that we conducted. In summary, we conclude that, since tangible user interfaces are part of the real world and provide a seamless interaction with virtual words, they are well-adapted to mix together reality and virtuality. Hence, tangible interaction optimizes a users' virtual tasks, especially in manipulating and controlling 3D digital data in 3D space.
dc.language.isoen
dc.publisherSpringer-Verlag
dc.source.titleThe Engineering of Mixed Reality Systems
dc.subject.enTangible User Interface
dc.subject.enAugmented Virtuality
dc.subject.enDesign Process
dc.subject.enCase Studies
dc.title.enTangible Interaction in Mixed Reality Systems
dc.typeChapitre d'ouvrage
dc.identifier.doi10.1007/978-1-84882-733-2_6
dc.subject.halInformatique [cs]/Interface homme-machine [cs.HC]
bordeaux.page101-120
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.title.proceedingThe Engineering of Mixed Reality Systems
hal.identifierhal-00408042
hal.version1
hal.popularnon
hal.audienceNon spécifiée
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00408042v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=The%20Engineering%20of%20Mixed%20Reality%20Systems&rft.date=2010&rft.spage=101-120&rft.epage=101-120&rft.au=COUTURE,%20Nadine&RIVIERE,%20Guillaume&REUTER,%20Patrick&rft.isbn=978-1-84882-732-5&rft.genre=unknown


Fichier(s) constituant ce document

FichiersTailleFormatVue

Il n'y a pas de fichiers associés à ce document.

Ce document figure dans la(les) collection(s) suivante(s)

Afficher la notice abrégée