Two-handed Tangible Interaction for Physically-based 3D Deformation
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | TAKOUACHET, Nawel | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | COUTURE, Nadine
ORCID: 0000-0001-7959-5227 IDREF: 111534275 | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | VERDON, Nicolas | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | JOYOT, Pierre | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
hal.structure.identifier | Visualization and manipulation of complex data on wireless mobile devices [IPARLA ] | |
dc.contributor.author | REUTER, Patrick | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | RIVIERE, Guillaume | |
dc.date.accessioned | 2024-04-15T09:46:33Z | |
dc.date.available | 2024-04-15T09:46:33Z | |
dc.date.created | 2011 | |
dc.date.issued | 2011 | |
dc.date.conference | 2011-10-10 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/198017 | |
dc.description.abstractEn | Physically-based methods ensure an accurate simulation of the realistic behavior of virtual 3D objects. In this paper, we define a novel approach to use tangible user interaction combined with a mechanical solver for simulating physically-based deformations. The user directly controls the resulting geometry of the virtual 3D object by means of intuitive two-handed manipulations of a deformable input device. We describe the simulation steps and address the difficulties related to the communication between the three main components: the input device, the virtual 3D object, and the physical solver. We present a prototype framework for running bending and twisting beam deformations. In particular, we explore the potential of the ShapeTape, a sensitive malleable strip, as input peripheral for controlling the user interactions. Our work is an excellent educational tool for understanding mechanical phenomena. It is also applicable in an archaeological context in order to understand the chronology of the different deformations that were suffered by archeological findings. | |
dc.language.iso | en | |
dc.source.title | Actes des Sixièmes Journées AFRV | |
dc.subject.en | ShapeTape | |
dc.subject.en | Tangible Interface | |
dc.subject.en | Two-handed Interaction | |
dc.subject.en | Physically-based Deformation | |
dc.subject.en | ShapeTape. | |
dc.title.en | Two-handed Tangible Interaction for Physically-based 3D Deformation | |
dc.type | Communication dans un congrès | |
dc.subject.hal | Informatique [cs]/Interface homme-machine [cs.HC] | |
bordeaux.page | 53-58 | |
bordeaux.hal.laboratories | Laboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.conference.title | Journées de l'Association française de Réalité Virtuelle, Augmentée, Mixte et d'Interaction 3D (AFRV) | |
bordeaux.country | FR | |
bordeaux.title.proceeding | Actes des Sixièmes Journées AFRV | |
bordeaux.conference.city | Bidart | |
bordeaux.peerReviewed | oui | |
hal.identifier | hal-00647221 | |
hal.version | 1 | |
hal.invited | non | |
hal.proceedings | oui | |
hal.conference.end | 2011-10-12 | |
hal.popular | non | |
hal.audience | Nationale | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-00647221v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=Actes%20des%20Sixi%C3%A8mes%20Journ%C3%A9es%20AFRV&rft.date=2011&rft.spage=53-58&rft.epage=53-58&rft.au=TAKOUACHET,%20Nawel&COUTURE,%20Nadine&VERDON,%20Nicolas&JOYOT,%20Pierre&REUTER,%20Patrick&rft.genre=unknown |
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