A User-Centered Approach for a Tabletop-Based Collaborative Design Environment
MERLO, Christophe
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire de l'intégration, du matériau au système [IMS]
COUTURE, Nadine
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
MERLO, Christophe
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire de l'intégration, du matériau au système [IMS]
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire de l'intégration, du matériau au système [IMS]
COUTURE, Nadine
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
< Réduire
ESTIA INSTITUTE OF TECHNOLOGY
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Langue
EN
Article de revue
Ce document a été publié dans
Strojniški vestnik = Journal of Mechanical Engineering. 2010, vol. 56, n° 11, p. 754-764
Résumé en anglais
In a global product development market, collaboration between team members has become a key factor for the success of product design projects and innovation. Most of the time, such collaborative situations are supported ...Lire la suite >
In a global product development market, collaboration between team members has become a key factor for the success of product design projects and innovation. Most of the time, such collaborative situations are supported by traditional tools such as paper-based methods or single-user IT tools. Our aim is to enhance direct interactions between users through the IT tools by proposing physical devices dedicated to users' business tasks. The proposed collaborative environment is based on the use of a tabletop technology as an output device and physical devices as input devices. An electronic pen and a Wiimote device have been implemented and combined to design tools and tabletop technology for allowing such direct interactions and enhance design collaborative situations. A specific analysis of designers' activities has been achieved for helping to define input devices and tests scenarios. The results of these tests are presented and validate the feasibility of such collaborative system.< Réduire
Mots clés en anglais
collaborative design activities
user interactions
tabletop
physical devices
Unités de recherche