Example-Based Expressive Animation of 2D Rigid Bodies
Langue
en
Article de revue
Ce document a été publié dans
ACM Transactions on Graphics. 2017, vol. 36, n° 4, p. 10
Association for Computing Machinery
Résumé en anglais
We present a novel approach to facilitate the creation of stylized 2D rigid body animations. Our approach can handle multiple rigid objects following complex physically-simulated trajectories with collisions, while retaining ...Lire la suite >
We present a novel approach to facilitate the creation of stylized 2D rigid body animations. Our approach can handle multiple rigid objects following complex physically-simulated trajectories with collisions, while retaining a unique artistic style directly specified by the user. Starting with an existing target animation (e.g., produced by a physical simulation engine) an artist interactively draws over a sparse set of frames, and the desired appearance and motion stylization is automatically propagated to the rest of the sequence. The stylization process may also be performed in an off-line batch process from a small set of drawn sequences. To achieve these goals, we combine parametric deformation synthesis that generalizes and reuses hand-drawn exemplars, with non-parametric techniques that enhance the hand-drawn appearance of the synthesized sequence. We demonstrate the potential of our method on various complex rigid body animations which are created with an expressive hand-drawn look using notably less manual interventions as compared to traditional techniques.< Réduire
Mots clés en anglais
CCS Concepts: • Computing methodologies → Motion processing
Non- photorealistic rendering
Additional Key Words and Phrases: 2D animation
example-based synthesis ACM Reference format:
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