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hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorBOUMENIR, Yasmine
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorKADRI, Abdelmajid
hal.structure.identifierInstitut des Hauts Thébaudière
dc.contributor.authorSUIRE, Nadège
hal.structure.identifierInstitut des Hauts Thébaudière
dc.contributor.authorMURY, Corinne
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorKLINGER, Evelyne
dc.date.accessioned2021-05-14T09:56:45Z
dc.date.available2021-05-14T09:56:45Z
dc.date.issued2014
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/77818
dc.description.abstractEnMost of us do not know how a visually impaired person perceives and acts within the environment in everyday life.In this context, an experimental study was conducted using a virtual reality simulation in which sighted people were immersed in low vision situations: blurred vision, tunnel vision, and central scotoma. After a brief familiarization procedure with a virtual reality tool called “SENSIVISE”, which includes a virtual apartment, 24 adults had to explore two rooms through low vision simulation or full vision (as a control group) to identify their location, and then were instructed to find particular targets. Perception and actions performances were measured in terms of time needed to answer questions related to visual perception, and distances between the participants’ body and the screen. The results show that low vision simulation impairs perception among sighted people. It was expressed by a statistically significant effect of lower times needed to execute tasks compared to the control condition. Consequently, the sighted individuals realized how it is difficult to perceive and move when vision is limited.
dc.language.isoen
dc.subject.enVisual impairment
dc.subject.enperception
dc.subject.enbehavioral assessment
dc.subject.ensimulation
dc.subject.envirtual reality
dc.title.enImpact of simulated low vision on perception and action
dc.typeArticle de revue
dc.subject.halSciences de l'Homme et Société/Sciences de l'information et de la communication
bordeaux.journalInternational Journal of Child Health and Human Development (IJCHD)
bordeaux.page441-450
bordeaux.volume7
bordeaux.hal.laboratoriesInstitut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295*
bordeaux.issue4
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.institutionINRAE
bordeaux.institutionArts et Métiers
bordeaux.peerReviewedoui
hal.identifierhal-01169593
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01169593v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=International%20Journal%20of%20Child%20Health%20and%20Human%20Development%20(IJCHD)&rft.date=2014&rft.volume=7&rft.issue=4&rft.spage=441-450&rft.epage=441-450&rft.au=BOUMENIR,%20Yasmine&KADRI,%20Abdelmajid&SUIRE,%20Nad%C3%A8ge&MURY,%20Corinne&KLINGER,%20Evelyne&rft.genre=article


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