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hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
dc.contributor.authorBOUBEKEUR, Tamy
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
dc.contributor.authorSCHLICK, Christophe
dc.date.accessioned2024-04-15T09:56:04Z
dc.date.available2024-04-15T09:56:04Z
dc.date.issued2008
dc.identifier.issn0167-7055
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198800
dc.description.abstractEnWe present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive refinement patterns, on-the-fly refinement is performed by the GPU, without any preprocessing nor additional topology data structure. The level of adaptive refinement can be controlled by specifying a per-vertex depth-tag, in addition to usual position, normal, color and texture coordinates. This depth-tag is used by the kernel to instanciate the correct refinement pattern. Finally, the refined patch produced for each triangle can be displaced by the vertex shader, using any kind of geometric refinement, such as Bezier patch smoothing, scalar valued displacement, procedural geometry synthesis or subdivision surfaces. This refinement engine does neither require multi-pass rendering nor any use of fragment processing nor special preprocess of the input mesh structure. It can be implemented on any GPU with vertex shading capabilities.
dc.language.isoen
dc.publisherWiley
dc.subject.enmesh refinement
dc.subject.enadaptive tessellation
dc.subject.endisplacement mapping
dc.subject.enreal-time geometry synthesis
dc.subject.enGPU technique
dc.typeArticle de revue
dc.identifier.doi10.1111/j.1467-8659.2007.01040.x
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.journalComputer Graphics Forum
bordeaux.page102--114
bordeaux.volume27
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.issue1
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierinria-00260825
hal.version1
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//inria-00260825v1
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