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hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorBOUBEKEUR, Tamy
hal.structure.identifierTechnical University of Berlin / Technische Universität Berlin [TUB]
dc.contributor.authorSORKINE, Olga
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorSCHLICK, Christophe
dc.date.accessioned2024-04-15T09:56:02Z
dc.date.available2024-04-15T09:56:02Z
dc.date.issued2007
dc.date.conference2007-09-02
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198797
dc.description.abstractEnFreeform deformation techniques are powerful and flexible tools for interactive 3D shape editing. However, while interactivity is the key constraint for the usability of such tools, it cannot be maintained when the complexity of either the 3D model or the applied deformation exceeds a given workstation-dependent threshold. In this system paper, we solve this scalability problem by introducing a streaming system based on a sampling-reconstruction approach. First an efficient out-of-core adaptive simplification algorithm is performed in a pre-processing step, to quickly generate a simplified version of the model. The resulting model can then be submitted to arbitrary FFD tools, as its reduced size ensures interactive response. Second, a post-processing step performs a feature-preserving reconstruction of the deformation undergone by the simplified version, onto the original model. Both bracketing steps share streaming and point-based basis, making them fully scalable and compatible with point-clouds, non-manifold polygon soups and meshes. Our system also offers a generic out-of-core multi-scale layer to arbitrary FFD tools, since the two bracketing steps remain available for partial upsampling during the interactive session. As a result, arbitrarily large 3D models can be interactively edited with most FFD tools, opening the use and combination of advanced deformation metaphors to models ranging from million to billion samples. Our system also offers to work on models that fit in memory but exceed the capabilities of a given FFD tool.
dc.language.isoen
dc.subject.enlarge models
dc.subject.enout-of-core
dc.subject.enfreeform deformation
dc.subject.eninteractive editing
dc.subject.ensurface simplification
dc.subject.enstreaming computation
dc.title.enSIMOD: Making Freeform Deformation Size-Insensitive
dc.typeCommunication dans un congrès
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.conference.titleEUROGRAPHICS Symposium on Point-Based Graphics
bordeaux.countryCZ
bordeaux.conference.cityPragues
bordeaux.peerReviewedoui
hal.identifierinria-00260836
hal.version1
hal.invitednon
hal.proceedingsoui
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//inria-00260836v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2007&rft.au=BOUBEKEUR,%20Tamy&SORKINE,%20Olga&SCHLICK,%20Christophe&rft.genre=unknown


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