A Client-Server Approach to Image-Based Rendering on Mobile Terminals
hal.structure.identifier | Computer generated images, animation, modeling and simulation [SIAMES] | |
dc.contributor.author | BOUATOUCH, Kadi | |
hal.structure.identifier | Visualization and manipulation of complex data on wireless mobile devices [IPARLA] | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | POINT, Gérald | |
hal.structure.identifier | Visualization and manipulation of complex data on wireless mobile devices [IPARLA] | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | THOMAS, Gwenola | |
dc.date.accessioned | 2024-04-15T09:54:21Z | |
dc.date.available | 2024-04-15T09:54:21Z | |
dc.date.issued | 2005 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/198667 | |
dc.description.abstractEn | This report shows how to use IBR methods to make possible the rendering of complex scenes on a mobile terminal, such as a PDA, while using a client/ server architecture. The PDA represents the client of a server which computes a very small set of key images (to avoid latency time that would affect interactivity) of a complex 3D scene and transmits them on demand to the client across a low bandwidth network. The client utilizes these images to use a warping technique to compute new images as seen by intermediate cameras (using an IBR technique) whose positions and directions are chosen interactively by the user by moving the stylus of a PDA. The most difficult problem is how to place the cameras (capturing the key images) which allow an efficient warping avoiding artifacts, such as holes, due to occlusions and exposures. Providing a general solution to the problem of camera placement is a hard task. In this report we address only the case of urban scenes. | |
dc.language.iso | en | |
dc.subject.en | CLIENT/SERVER | |
dc.subject.en | 3D SCENES RENDERING | |
dc.subject.en | WARPING | |
dc.subject.en | IMAGE BASED RENDERING | |
dc.subject.en | LOW-BANDWIDTH NETWORK | |
dc.subject.en | PDA | |
dc.subject.en | CAMERA PLACEMENT | |
dc.title.en | A Client-Server Approach to Image-Based Rendering on Mobile Terminals | |
dc.type | Rapport | |
dc.subject.hal | Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR] | |
dc.subject.hal | Informatique [cs]/Génie logiciel [cs.SE] | |
bordeaux.page | 29 | |
bordeaux.hal.laboratories | Laboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.type.institution | INRIA | |
bordeaux.type.report | rr | |
hal.identifier | inria-00000127 | |
hal.version | 1 | |
hal.audience | Non spécifiée | |
hal.origin.link | https://hal.archives-ouvertes.fr//inria-00000127v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2005&rft.spage=29&rft.epage=29&rft.au=BOUATOUCH,%20Kadi&POINT,%20G%C3%A9rald&THOMAS,%20Gwenola&rft.genre=unknown |
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