Soft Textured Shadow Volume
hal.structure.identifier | Institut de recherche en informatique de Toulouse [IRIT] | |
dc.contributor.author | VINCENT, Forest | |
hal.structure.identifier | Visual Objects from Reality To Expression [IRIT-VORTEX] | |
dc.contributor.author | BARTHE, Loic | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
hal.structure.identifier | Visualization and manipulation of complex data on wireless mobile devices [IPARLA] | |
dc.contributor.author | GUENNEBAUD, Gael | |
hal.structure.identifier | Visual Objects from Reality To Expression [IRIT-VORTEX] | |
dc.contributor.author | PAULIN, Mathias | |
dc.date.accessioned | 2024-04-15T09:51:39Z | |
dc.date.available | 2024-04-15T09:51:39Z | |
dc.date.issued | 2009 | |
dc.identifier.issn | 0167-7055 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/198447 | |
dc.description.abstractEn | Efficiently computing robust soft shadows is a challenging and time consuming task. On the one hand, the quality of image-based shadows is inherently limited by the discrete property of their framework. On the other hand, object-based algorithms do not exhibit such discretization issues but they can only efficiently deal with triangles having a constant transmittance factor. This paper addresses this limitation. We propose a general algorithm for the computation of robust and accurate soft shadows for triangles with a spatially varying transmittance. We then show how this technique can be efficiently included into object-based soft shadow algorithms. This results in unified object-based frameworks for computing robust direct shadows for both standard and perforated triangles in fully animated scenes. | |
dc.language.iso | en | |
dc.publisher | Wiley | |
dc.title.en | Soft Textured Shadow Volume | |
dc.type | Article de revue | |
dc.subject.hal | Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR] | |
bordeaux.journal | Computer Graphics Forum | |
bordeaux.page | 1111--1120 | |
bordeaux.volume | 28 | |
bordeaux.hal.laboratories | Laboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800 | * |
bordeaux.issue | 4 | |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.peerReviewed | oui | |
hal.identifier | inria-00390534 | |
hal.version | 1 | |
hal.popular | non | |
hal.audience | Internationale | |
hal.origin.link | https://hal.archives-ouvertes.fr//inria-00390534v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=Computer%20Graphics%20Forum&rft.date=2009&rft.volume=28&rft.issue=4&rft.spage=1111--1120&rft.epage=1111--1120&rft.eissn=0167-7055&rft.issn=0167-7055&rft.au=VINCENT,%20Forest&BARTHE,%20Loic&GUENNEBAUD,%20Gael&PAULIN,%20Mathias&rft.genre=article |
Files in this item
Files | Size | Format | View |
---|---|---|---|
There are no files associated with this item. |