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hal.structure.identifierDépartement d'Informatique et d'Ingénierie [DII]
dc.contributor.authorCZYZOWICZ, Jurek
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierAlgorithmics for computationally intensive applications over wide scale distributed platforms [CEPAGE]
dc.contributor.authorILCINKAS, David
hal.structure.identifierLaboratoire d'informatique Fondamentale de Marseille - UMR 6166 [LIF]
dc.contributor.authorLABOUREL, Arnaud
hal.structure.identifierDépartement d'Informatique et d'Ingénierie [DII]
dc.contributor.authorPELC, Andrzej
dc.date.accessioned2024-04-15T09:46:39Z
dc.date.available2024-04-15T09:46:39Z
dc.date.issued2011-11
dc.identifier.issn1879-2294
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198027
dc.description.abstractEnTwo mobile agents (robots) have to meet in an a priori unknown bounded terrain modeled as a polygon, possibly with polygonal obstacles. Robots are modeled as points, and each of them is equipped with a compass. Compasses of robots may be incoherent. Robots construct their routes, but the actual walk of each robot is decided by the adversary that may, e.g., speed up or slow down the robot. We consider several scenarios, depending on three factors: (1) obstacles in the terrain are present, or not, (2) compasses of both robots agree, or not, (3) robots have or do not have a map of the terrain with their positions marked. The cost of a rendezvous algorithm is the worst-case sum of lengths of the robots' trajectories until they meet. For each scenario we design a deterministic rendezvous algorithm and analyze its cost. We also prove lower bounds on the cost of any deterministic rendezvous algorithm in each case. For all scenarios these bounds are tight.
dc.description.sponsorshipAlgorithm Design and Analysis for Implicitly and Incompletely Defined Interaction Networks - ANR-07-BLAN-0322
dc.language.isoen
dc.publisherElsevier
dc.subjectmobile agent
dc.subjectrendezvous
dc.subjectdeterministic
dc.subjectpolygon
dc.subjectobstacle
dc.title.enAsynchronous deterministic rendezvous in bounded terrains
dc.typeArticle de revue
dc.identifier.doi10.1016/j.tcs.2011.09.002
dc.subject.halInformatique [cs]/Calcul parallèle, distribué et partagé [cs.DC]
dc.subject.halInformatique [cs]/Géométrie algorithmique [cs.CG]
bordeaux.journalTheoretical Computer Science
bordeaux.page6926-6937
bordeaux.volume412
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.issue50
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierhal-00643686
hal.version1
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00643686v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=Theoretical%20Computer%20Science&rft.date=2011-11&rft.volume=412&rft.issue=50&rft.spage=6926-6937&rft.epage=6926-6937&rft.eissn=1879-2294&rft.issn=1879-2294&rft.au=CZYZOWICZ,%20Jurek&ILCINKAS,%20David&LABOUREL,%20Arnaud&PELC,%20Andrzej&rft.genre=article


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