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hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorTAKOUACHET, Nawel
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorCOUTURE, Nadine
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorVERDON, Nicolas
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorJOYOT, Pierre
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
dc.contributor.authorREUTER, Patrick
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorRIVIERE, Guillaume
dc.date.accessioned2024-04-15T09:46:33Z
dc.date.available2024-04-15T09:46:33Z
dc.date.created2011
dc.date.issued2011
dc.date.conference2011-10-10
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198017
dc.description.abstractEnPhysically-based methods ensure an accurate simulation of the realistic behavior of virtual 3D objects. In this paper, we define a novel approach to use tangible user interaction combined with a mechanical solver for simulating physically-based deformations. The user directly controls the resulting geometry of the virtual 3D object by means of intuitive two-handed manipulations of a deformable input device. We describe the simulation steps and address the difficulties related to the communication between the three main components: the input device, the virtual 3D object, and the physical solver. We present a prototype framework for running bending and twisting beam deformations. In particular, we explore the potential of the ShapeTape, a sensitive malleable strip, as input peripheral for controlling the user interactions. Our work is an excellent educational tool for understanding mechanical phenomena. It is also applicable in an archaeological context in order to understand the chronology of the different deformations that were suffered by archeological findings.
dc.language.isoen
dc.source.titleActes des Sixièmes Journées AFRV
dc.subject.enShapeTape
dc.subject.enTangible Interface
dc.subject.enTwo-handed Interaction
dc.subject.enPhysically-based Deformation
dc.subject.enShapeTape.
dc.title.enTwo-handed Tangible Interaction for Physically-based 3D Deformation
dc.typeCommunication dans un congrès
dc.subject.halInformatique [cs]/Interface homme-machine [cs.HC]
bordeaux.page53-58
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.conference.titleJournées de l'Association française de Réalité Virtuelle, Augmentée, Mixte et d'Interaction 3D (AFRV)
bordeaux.countryFR
bordeaux.title.proceedingActes des Sixièmes Journées AFRV
bordeaux.conference.cityBidart
bordeaux.peerReviewedoui
hal.identifierhal-00647221
hal.version1
hal.invitednon
hal.proceedingsoui
hal.conference.end2011-10-12
hal.popularnon
hal.audienceNationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00647221v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=Actes%20des%20Sixi%C3%A8mes%20Journ%C3%A9es%20AFRV&rft.date=2011&rft.spage=53-58&rft.epage=53-58&rft.au=TAKOUACHET,%20Nawel&COUTURE,%20Nadine&VERDON,%20Nicolas&JOYOT,%20Pierre&REUTER,%20Patrick&rft.genre=unknown


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