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dc.rights.licenseopenen_US
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorREY, Stephanie
IDREF: 22582633X
dc.contributor.authorPICARD, Celia
dc.contributor.authorFATMI, Yanis
dc.contributor.authorFRANCO, Fanny
dc.contributor.authorGUILBERT, Sarah
dc.contributor.authorMANERE, Jeremy
dc.contributor.authorBORTOLASO, Christophe
dc.contributor.authorDERRAS, Mustapha
hal.structure.identifierESTIA INSTITUTE OF TECHNOLOGY
dc.contributor.authorCOUTURE, Nadine
ORCID: 0000-0001-7959-5227
IDREF: 111534275
dc.contributor.authorBROCK, Anke
IDREF: 178040371
dc.date.accessioned2023-04-11T13:41:57Z
dc.date.available2023-04-11T13:41:57Z
dc.date.issued2020
dc.date.conference2020-02-09
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/172943
dc.description.abstractEnMuseums compete with the entertainment industry to attract a large audience. One solution to make them more attractive is to personalize the visits according to visitors' preferences. Following a user centered design approach with visitors and museum professionals, we designed and implemented Build Your Own Hercules. This tangible prototype helps groups of visitors or individuals choose a visit based on their characteristics and desires. A pilot study in the museum provided first insights about the ease of use, satisfaction and interest within visitor groups.
dc.language.isoENen_US
dc.publisherACMen_US
dc.title.enBuild Your Own Hercules: helping visitors personalize their museum experience
dc.typeCommunication dans un congrès avec actesen_US
dc.identifier.doi10.1145/3374920.3374978en_US
dc.subject.halInformatique [cs]/Interface homme-machine [cs.HC]en_US
bordeaux.page495–502en_US
bordeaux.hal.laboratoriesESTIA - Rechercheen_US
bordeaux.institutionUniversité de Bordeauxen_US
bordeaux.institutionBordeaux INPen_US
bordeaux.institutionBordeaux Sciences Agroen_US
bordeaux.conference.titleTEI 2020. 14th International Conference on Tangible, Embedded, and Embodied Interactionen_US
bordeaux.countryauen_US
bordeaux.title.proceedingTEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
bordeaux.conference.citySydneyen_US
bordeaux.peerReviewedouien_US
bordeaux.import.sourcehal
hal.identifierhal-02389832
hal.version1
hal.exportfalse
workflow.import.sourcehal
dc.rights.ccPas de Licence CCen_US
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2020&rft.spage=495%E2%80%93502&rft.epage=495%E2%80%93502&rft.au=REY,%20Stephanie&PICARD,%20Celia&FATMI,%20Yanis&FRANCO,%20Fanny&GUILBERT,%20Sarah&rft.genre=proceeding


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