Build Your Own Hercules: helping visitors personalize their museum experience
dc.rights.license | open | en_US |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | REY, Stephanie
IDREF: 22582633X | |
dc.contributor.author | PICARD, Celia | |
dc.contributor.author | FATMI, Yanis | |
dc.contributor.author | FRANCO, Fanny | |
dc.contributor.author | GUILBERT, Sarah | |
dc.contributor.author | MANERE, Jeremy | |
dc.contributor.author | BORTOLASO, Christophe | |
dc.contributor.author | DERRAS, Mustapha | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | COUTURE, Nadine
ORCID: 0000-0001-7959-5227 IDREF: 111534275 | |
dc.contributor.author | BROCK, Anke
IDREF: 178040371 | |
dc.date.accessioned | 2023-04-11T13:41:57Z | |
dc.date.available | 2023-04-11T13:41:57Z | |
dc.date.issued | 2020 | |
dc.date.conference | 2020-02-09 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/172943 | |
dc.description.abstractEn | Museums compete with the entertainment industry to attract a large audience. One solution to make them more attractive is to personalize the visits according to visitors' preferences. Following a user centered design approach with visitors and museum professionals, we designed and implemented Build Your Own Hercules. This tangible prototype helps groups of visitors or individuals choose a visit based on their characteristics and desires. A pilot study in the museum provided first insights about the ease of use, satisfaction and interest within visitor groups. | |
dc.language.iso | EN | en_US |
dc.publisher | ACM | en_US |
dc.title.en | Build Your Own Hercules: helping visitors personalize their museum experience | |
dc.type | Communication dans un congrès | en_US |
dc.identifier.doi | 10.1145/3374920.3374978 | en_US |
dc.subject.hal | Informatique [cs]/Interface homme-machine [cs.HC] | en_US |
bordeaux.page | 495–502 | en_US |
bordeaux.hal.laboratories | ESTIA - Recherche | en_US |
bordeaux.institution | Université de Bordeaux | en_US |
bordeaux.institution | Bordeaux INP | en_US |
bordeaux.institution | Bordeaux Sciences Agro | en_US |
bordeaux.conference.title | TEI 2020. 14th International Conference on Tangible, Embedded, and Embodied Interaction | en_US |
bordeaux.country | au | en_US |
bordeaux.title.proceeding | TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction | en_US |
bordeaux.conference.city | Sydney | en_US |
bordeaux.peerReviewed | oui | en_US |
bordeaux.import.source | hal | |
hal.identifier | hal-02389832 | |
hal.version | 1 | |
hal.export | false | |
workflow.import.source | hal | |
dc.rights.cc | Pas de Licence CC | en_US |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2020&rft.spage=495%E2%80%93502&rft.epage=495%E2%80%93502&rft.au=REY,%20Stephanie&PICARD,%20Celia&FATMI,%20Yanis&FRANCO,%20Fanny&GUILBERT,%20Sarah&rft.genre=unknown |
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