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hal.structure.identifierEquipe de Recherche sur les Processus Innovatifs [ERPI]
dc.contributor.authorDUPONT, Laurent
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorPALLOT, Marc
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorCHRISTMANN, Olivier
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorRICHIR, Simon
dc.contributor.editorACM
dc.date.accessioned2021-05-14T09:46:24Z
dc.date.available2021-05-14T09:46:24Z
dc.date.issued2018-04-04
dc.date.conference2018-04-04
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/77003
dc.description.abstractEnThe capacity to visually represent innovative product/service ideas and concepts as well as usage scenarios while anticipating the resulting User eXperience (UX) is extremely critical in order to ensure innovation success. Our previous empirical studies on low-cost Immersive Virtual Environments (IVE), and, more recently, on Immersive Collaborative Environments (ICE) have unveiled the great potential of 'close-to-real-life' immersion. It fulfills the necessary level of realism in order to engage and facilitate stakeholders' contribution to alternative solutions and usage scenarios. Therefore, this paper is intended to present our ICE framework that could be used in investigations of Immersive and Collaborative performances. * CCS CONCEPTS • General and reference → Evaluation • Human-centered computing → Virtual reality • Human-centered computing → Collaborative interaction • Human-centered computing → Mixed / augmented reality • Human-centered computing → Interaction design process and methods • Human-centered computing → User interface design
dc.language.isoen
dc.source.titleVRIC '18: Virtual Reality International Conference - Laval Virtual
dc.title.enA Universal Framework For Systemizing the Evaluation of Immersive And Collaborative Performance
dc.typeCommunication dans un congrès avec actes
dc.identifier.doi10.1145/3234253.3234306
dc.subject.halSciences de l'ingénieur [physics]
dc.subject.halInformatique [cs]/Interface homme-machine [cs.HC]
bordeaux.hal.laboratoriesInstitut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.institutionINRAE
bordeaux.institutionArts et Métiers
bordeaux.countryFR
bordeaux.title.proceedingVRIC '18: Virtual Reality International Conference - Laval Virtual
bordeaux.conference.cityLaval
bordeaux.peerReviewedoui
hal.identifierhal-01868811
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01868811v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=VRIC%20'18:%20Virtual%20Reality%20International%20Conference%20-%20Laval%20Virtual&rft.date=2018-04-04&rft.au=DUPONT,%20Laurent&PALLOT,%20Marc&CHRISTMANN,%20Olivier&RICHIR,%20Simon&rft.genre=proceeding


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