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A serious game for teaching natural risk management
dc.contributor.author | TAILLANDIER, Franck | |
hal.structure.identifier | Laboratoire d'Informatique de Grenoble [LIG ] | |
hal.structure.identifier | Modélisation d’agents autonomes en univers multi-agents [MAGMA] | |
dc.contributor.author | ADAM, Carole | |
dc.date.accessioned | 2021-05-14T09:43:15Z | |
dc.date.available | 2021-05-14T09:43:15Z | |
dc.date.conference | 2017-09-25 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/76789 | |
dc.description.abstractEn | Risk management has become an essential skill for civil engineers. Teaching risk management to engineering students is therefore crucial, but is also challenging: it looks too theoretical to students, and practical works are complex and expensive to organise. It also involves interconnected mechanisms coupling human and technical aspects, that are difficult to explain. In order to support risk management teaching, we propose SPRITE, an agent based serious game using a concrete case study which is exemplary in terms of risk management: the coastal floods on the Oleron Island (France). SPRITE places the player (student) in the role of a local councillor of the Oleron Island, who must ensure the safety and well-being of the island residents, while maximising performance w.r.t. economic and environmental issues, in a context of coastal flood risk. SPRITE is a central piece of a pedagogical sequence which is actually used in risk management courses at Bordeaux University. This paper describes the SPRITE serious game and the underlying agent-based model, and reports on some lessons learnt from its use for teaching risk management. | |
dc.language.iso | en | |
dc.subject.en | Serious game | |
dc.subject.en | risk management teaching | |
dc.subject.en | ABMS | |
dc.title.en | A serious game for teaching natural risk management | |
dc.type | Communication dans un congrès avec actes | |
dc.subject.hal | Sciences de l'Homme et Société/Education | |
dc.subject.hal | Informatique [cs]/Intelligence artificielle [cs.AI] | |
dc.subject.hal | Informatique [cs]/Système multi-agents [cs.MA] | |
dc.subject.hal | Informatique [cs]/Modélisation et simulation | |
dc.subject.hal | Sciences cognitives/Informatique | |
bordeaux.hal.laboratories | Institut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | Bordeaux INP | |
bordeaux.institution | CNRS | |
bordeaux.institution | INRAE | |
bordeaux.institution | Arts et Métiers | |
bordeaux.country | IE | |
bordeaux.title.proceeding | Social Simulation Conference | |
bordeaux.conference.city | Dublin | |
bordeaux.peerReviewed | oui | |
hal.identifier | halshs-02107072 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//halshs-02107072v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.au=TAILLANDIER,%20Franck&ADAM,%20Carole&rft.genre=proceeding |
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