Listar Laboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800 por disciplina "Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]"
Mostrando ítems 61-80 de 132
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Packet-based Hierarchal Soft Shadow Mapping
(Computer Graphics Forum. vol. 28, n° 4, pp. 1121--1130, 2009)Article de revue -
Soft Textured Shadow Volume
(Computer Graphics Forum. vol. 28, n° 4, pp. 1111--1120, 2009)Article de revue -
Rigid Shape Interpolation Using Normal Equations
Communication dans un congrès -
Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression
(Computer Graphics Forum. vol. 28, n° 2, pp. 493--501, 2009)Article de revue -
Efficient Streaming of 3D Scenes with Complex Geometry and Complex Lighting
Communication dans un congrès -
Shading with Apparent Relief
Communication dans un congrès -
Using the CAT for 3D Sketching in front of Large Displays
Communication dans un congrès -
Rapid Visualization of Large Point-Based Surfaces
Communication dans un congrès -
Multiresolution in Geometric Modeling - Techniques and Trends
Communication dans un congrès -
Local Reconstruction and Visualization of Point-Based Surfaces Using Subdivision Surfaces
(Computer graphics & geometry. vol. 8, n° 1, pp. 22-40, 2006)Article de revue -
Surface Reconstruction with Enriched Reproducing Kernel Particle Approximation
Communication dans un congrès -
Appearance Preserving Octree-Textures
Communication dans un congrès -
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Communication dans un congrès -
Surfel Stripping
Communication dans un congrès -
Scalar Tagged PN Triangles
Communication dans un congrès -
Semi-automatic 3D Acquisition and Reassembly of Cultural Heritage: The SeARCH Project
(ERCIM News. n° 86, pp. 12-13, 2011-07)Article de revue -
Normal texture editing based on shading interval constraints
(Jisuanji-fuzhu-sheji-yu-tuxingxue-xuebao / Journal of computer-aided design & computer graphics. vol. 23, n° 12, pp. 2067-2073, 2011-12)Article de revue -
MarchingParticles: Fast Generation of Particles for the Sampling of Implicit Surfaces
(Computer graphics & geometry. vol. 9, n° 1, pp. 18-49, 2007)Article de revue -
Expressing Rendering for Interactive Applications
Communication dans un congrès -
Semi-automatic geometry-driven reassembly of fractured archeological objects
Communication dans un congrès