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Bi-Manual 3D Painting: An Interaction Paradigm for Augmented Reality Live Performance
dc.rights.license | open | en_US |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | CLAY, Alexis | |
dc.contributor.author | LOMBARDO, Jean-Christophe | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | COUTURE, Nadine
ORCID: 0000-0001-7959-5227 IDREF: 111534275 | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | CONAN, Julien | |
dc.contributor.editor | F. Cipolla-Ficarra | |
dc.date.accessioned | 2024-11-29T09:25:49Z | |
dc.date.available | 2024-11-29T09:25:49Z | |
dc.date.issued | 2014 | |
dc.identifier.isbn | 9781466644908 | en_US |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/203551 | |
dc.description.abstractEn | The rise of gestural interaction led artists to produce shows or installations based on this paradigm. The authors present the first stages of the “Sculpture Numérique” (Virtual Sculpture) project. This project was born from a collaboration with dancers. Its goal is to propose bi-manual interactions in a large augmented space, giving dancers the possibility to generate and manipulate virtual elements on stage using their hands. The first set of interactions presented in this chapter is 3D painting, where the user can generate 3D virtual matter from his hands. The movement of the hand defines a stroke, and shape is controlled by the shape of the hand. Changing the shape and orientation of the hand allows switching between three interaction modes to produce volumes, surfaces, or curves in space. The authors explore the applicative case of dance, with the goal of producing a plastic creation from choreography. | |
dc.language.iso | EN | en_US |
dc.publisher | Hershey, PA: Information Science Reference | en_US |
dc.source.title | Advanced Research and Trends in New Technologies, Software, Human-Computer Interaction, and Communicability | en_US |
dc.subject.en | Virtual Sculpture | |
dc.subject.en | CAVE | |
dc.subject.en | surface generation | |
dc.subject.en | digital arts | |
dc.subject.en | virtual reality | |
dc.subject.en | Arts and Humanities -Arts | |
dc.subject.en | fine and performing | |
dc.subject.en | Information interfaces and presentation -User Interface | |
dc.subject.en | Human Factors | |
dc.subject.en | Design | |
dc.title.en | Bi-Manual 3D Painting: An Interaction Paradigm for Augmented Reality Live Performance | |
dc.type | Chapitre d'ouvrage | en_US |
dc.identifier.doi | 10.4018/978-1-4666-4490-8.ch038 | en_US |
dc.subject.hal | Informatique [cs]/Interface homme-machine [cs.HC] | en_US |
bordeaux.page | 423-430 | en_US |
bordeaux.hal.laboratories | ESTIA - Recherche | en_US |
bordeaux.institution | Université de Bordeaux | en_US |
bordeaux.inpress | non | en_US |
bordeaux.import.source | hal | |
hal.identifier | hal-01078651 | |
hal.version | 1 | |
hal.popular | non | en_US |
hal.audience | Internationale | en_US |
hal.export | false | |
workflow.import.source | hal | |
dc.rights.cc | Pas de Licence CC | en_US |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=Advanced%20Research%20and%20Trends%20in%20New%20Technologies,%20Software,%20Human-Computer%20Interaction,%20and%20Communicability&rft.date=2014&rft.spage=423-430&rft.epage=423-430&rft.au=CLAY,%20Alexis&LOMBARDO,%20Jean-Christophe&COUTURE,%20Nadine&CONAN,%20Julien&rft.isbn=9781466644908&rft.genre=unknown |