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hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorBOUBEKEUR, Tamy
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorSCHLICK, Christophe
dc.date.accessioned2024-04-15T09:56:02Z
dc.date.available2024-04-15T09:56:02Z
dc.date.issued2006
dc.date.conference2006-07-30
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198796
dc.description.abstractEnThe visualization of huge 3D objects becomes available on common workstations thanks to highly optimized data-structures and out-of-core frameworks for rendering. However, the editing, and in particular, the texturing of such objects is still a challenging task, since usual methods for optimized rendering are not easily amenable to interactive modification. In this paper, we introduce the idea of point-sampled textures, and show how to interactively texture such a huge model at various scales, without any parameterization. An adaptive in-core point-based approximated geometry is first created by employing an efficient out-of-core point-sampling algorithm. This simplified geometry is then used for an interactive and multi-scale point-based texturing. Finally, a feature-preserving kernel is used to convert the point-based model into a global 3D texture which can be applied back on the initial huge geometry. Our technique thus provides a flexible tool to generate, edit and apply size-independent textures to a wide range of huge 3D objects thanks to point-based methods.
dc.language.isoen
dc.subject.enout-of-core texturing
dc.subject.eninteractive editing
dc.subject.enlarge models
dc.subject.enpoint-based graphics
dc.title.enInteractive Out-Of-Core Texturing Using Point-Sampled Textures
dc.typeCommunication dans un congrès
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.conference.titleEUROGRAPHICS Symposium on Point-Based Graphics
bordeaux.countryUS
bordeaux.conference.cityBoston
bordeaux.peerReviewedoui
hal.identifierinria-00260837
hal.version1
hal.invitednon
hal.proceedingsoui
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//inria-00260837v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2006&rft.au=BOUBEKEUR,%20Tamy&SCHLICK,%20Christophe&rft.genre=unknown


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