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hal.structure.identifierCentre d'études scientifiques et techniques d'Aquitaine (CESTA-CEA) [CESTA]
dc.contributor.authorPACANOWSKI, Romain
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierState Key Lab CAD&CG [HangZhou]
dc.contributor.authorGRANIER, Xavier
hal.structure.identifierVisualization and manipulation of complex data on wireless mobile devices [IPARLA ]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorSCHLICK, Christophe
hal.structure.identifierDépartement d'Informatique et de Recherche Opérationnelle [Montreal] [DIRO]
dc.contributor.authorPIERRE, Poulin
dc.date.accessioned2024-04-15T09:47:54Z
dc.date.available2024-04-15T09:47:54Z
dc.date.issued2010-09-10
dc.identifier.issn1000-9000
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/198137
dc.description.abstractEnThis paper introduces a caching technique based on a volumetric representation that captures low-frequency indirect illumination. This structure is intended for efficient storage and manipulation of illumination. It is based on a 3D grid that stores a fixed set of irradiance vectors. During preprocessing, this representation can be built using almost any existing global illumination software. During rendering, the indirect illumination within a voxel is interpolated from its associated irradiance vectors, and is used as additional local light sources. Compared with other techniques, the 3D vector-based representation of our technique offers increased robustness against local geometric variations of a scene. We thus demonstrate that it may be employed as an efficient and high-quality caching data structure for bidirectional rendering techniques such as particle tracing or Photon Mapping.
dc.language.isoen
dc.publisherSpringer Verlag
dc.title.enVolumetric Vector-based Representation for Indirect Illumination Caching
dc.typeArticle de revue
dc.identifier.doi10.1007/s11390-010-9377-2
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.journalJournal of Computer Science and Technology
bordeaux.page925-932
bordeaux.volume25
bordeaux.hal.laboratoriesLaboratoire Bordelais de Recherche en Informatique (LaBRI) - UMR 5800*
bordeaux.issue5
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierinria-00505132
hal.version1
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//inria-00505132v1
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