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hal.structure.identifierCEntre de REcherches en MAthématiques de la DEcision [CEREMADE]
dc.contributor.authorXIA, Gui-Song
hal.structure.identifierCEntre de REcherches en MAthématiques de la DEcision [CEREMADE]
dc.contributor.authorFERRADANS, Sira
hal.structure.identifierCEntre de REcherches en MAthématiques de la DEcision [CEREMADE]
dc.contributor.authorPEYRÉ, Gabriel
hal.structure.identifierInstitut de Mathématiques de Bordeaux [IMB]
dc.contributor.authorAUJOL, Jean-François
dc.date.accessioned2024-04-04T02:20:42Z
dc.date.available2024-04-04T02:20:42Z
dc.date.created2013-04-20
dc.date.issued2014
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/189515
dc.description.abstractEnThis paper addresses the problem of modeling textures with Gaussian processes, focusing on color stationary textures that can be either static or dynamic. We detail two classes of Gaussian processes parameterized by a small number of compactly supported linear filters, the so-called textons. The first class extends the spot noise (SN) texture model to the dynamical setting. We estimate the space-time texton to fit a translation-invariant covariance from an input exemplar. The second class is a specialization of the auto-regressive (AR) dynamic texture method to the setting of space and time stationary textures. This allows one to parameterize the covariance with only a few spatial textons. The simplicity of these models allows us to tackle a more complex problem, texture mixing which, in our case, amounts to interpolate between Gaussian models. We use optimal transport to derive geodesic paths and barycenters between the models learned from an input data set. This allows the user to navigate inside the set of texture models and perform texture synthesis from each new interpolated model. Numerical results on a library of exemplars show the ability of our method to generate arbitrary interpolations among unstructured natural textures. Moreover, experiments on a database of stationary textures show that the methods, despite their simplicity, provide state of the art results on stationary dynamical texture synthesis and mixing.
dc.language.isoen
dc.publisherSociety for Industrial and Applied Mathematics
dc.subject.enoptimal transport
dc.subject.endynamic textures
dc.subject.enGaussian process
dc.subject.entexture mixing
dc.subject.enTexture analysis
dc.subject.entexture synthesis
dc.title.enSynthesizing and Mixing Stationary Gaussian Texture Models
dc.typeArticle de revue
dc.identifier.doi10.1137/130918010
dc.subject.halInformatique [cs]/Traitement du signal et de l'image
dc.subject.halSciences de l'ingénieur [physics]/Traitement du signal et de l'image
dc.description.sponsorshipEuropeSparsity, Image and Geometry to Model Adaptively Visual Processings
bordeaux.journalSIAM Journal on Imaging Sciences
bordeaux.page476-508
bordeaux.volume7
bordeaux.hal.laboratoriesInstitut de Mathématiques de Bordeaux (IMB) - UMR 5251*
bordeaux.issue1
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierhal-00816342
hal.version1
hal.popularnon
hal.audienceInternationale
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00816342v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=SIAM%20Journal%20on%20Imaging%20Sciences&rft.date=2014&rft.volume=7&rft.issue=1&rft.spage=476-508&rft.epage=476-508&rft.au=XIA,%20Gui-Song&FERRADANS,%20Sira&PEYR%C3%89,%20Gabriel&AUJOL,%20Jean-Fran%C3%A7ois&rft.genre=article


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