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hal.structure.identifierModels and Algorithms for Visualization and Rendering [MAVERICK]
dc.contributor.authorVERGNE, Romain
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBARLA, Pascal
dc.date.accessioned2023-05-12T10:57:52Z
dc.date.available2023-05-12T10:57:52Z
dc.date.created2015-11-19
dc.date.issued2015
dc.identifier.issn2331-7418
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/181969
dc.description.abstractEnNodal architectures have received an ever-increasing endorsement in computer graphics in recent years. However, creating a node-based system specifically tailored to GPU-centered applications with real-time performance is not straightforward. In this paper, we discuss the design choices we took in the making of Gratin, our open-source node-based system. This information is useful to graphics experts interested in crafting their own node-based system working on the GPU, either starting from scratch or taking inspiration from our source code. We first detail the architecture of Gratin at the graph level, with data structures permitting real- time updates even for large pipelines. We then present the design choices we made at the node level, which provide for three levels of programmability and, hence, a gentle learning curve. Finally, we show the benefits of our approach by presenting use cases in research prototyping and teaching.
dc.language.isoen
dc.publisherWilliams College
dc.title.enDesigning Gratin, A GPU-Tailored Node-Based System
dc.typeArticle de revue
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.journalJournal of Computer Graphics Techniques
bordeaux.page54-71
bordeaux.volume4
bordeaux.hal.laboratoriesLaboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298*
bordeaux.issue4
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierhal-01254546
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01254546v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=Journal%20of%20Computer%20Graphics%20Techniques&rft.date=2015&rft.volume=4&rft.issue=4&rft.spage=54-71&rft.epage=54-71&rft.eissn=2331-7418&rft.issn=2331-7418&rft.au=VERGNE,%20Romain&BARLA,%20Pascal&rft.genre=article


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