Toward a Perceptually-relevant Theory of Appearance
dc.contributor.advisor | Daniel Meneveaux | |
hal.structure.identifier | Melting the frontiers between Light, Shape and Matter [MANAO] | |
dc.contributor.author | BARLA, Pascal | |
dc.contributor.other | Pierre Poulin (Rapporteur) | |
dc.contributor.other | Fabrice Neyret (Rapporteur) | |
dc.contributor.other | Tamy Boubekeur (Rapporteur) | |
dc.contributor.other | Daniel Meneveaux (Examinateur) | |
dc.contributor.other | Mathias Paulin (Examinateur) | |
dc.contributor.other | Xavier Granier (Directeur) | |
dc.date.accessioned | 2023-05-12T10:50:41Z | |
dc.date.available | 2023-05-12T10:50:41Z | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/181816 | |
dc.description.abstractEn | Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of objects in a scene. A full 3D environment may be created, through geometrical, material and lighting modeling, then rendered using a simulation of light transport; appearance is then controlled in ways similar to photography. A radically different approach consists in providing 2D digital drawing tools to an artist, whom with enough talent and time will be able to create images of objects having the desired appearance; this is obviously strongly similar to what traditional artists do, with the computer being a mere modern drawing tool.In this document, I present research projects that have investigated a third approach, whereby pictorial elements of appearance are explicitly manipulated by an artist. On the one side, such an alternative approach offers a direct control over appearance, with novel applications in vector drawing, scientific illustration, special effects and video games. On the other side, it provides an modern method for putting our current knowledge of the perception of appearance to the test, as well as to suggest new models for human vision along the way. | |
dc.description.sponsorship | Expressive rendering models for 2D/3D animations - ANR-08-JCJC-0078 | |
dc.description.sponsorship | Représentation et manipulation de formes extrement détaillées - ANR-14-CE24-0004 | |
dc.description.sponsorship | Semi-automatique 3D Acquisition et Réassemblage du Patrimoine - ANR-09-CORD-0019 | |
dc.language.iso | en | |
dc.subject | Shading and rendering | |
dc.subject | Image processing | |
dc.subject.en | Appearance Editing | |
dc.title.en | Toward a Perceptually-relevant Theory of Appearance | |
dc.type | HDR | |
dc.subject.hal | Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR] | |
dc.subject.hal | Sciences cognitives/Psychologie | |
dc.description.sponsorshipEurope | Perceptual Representation of Illumination, Shape and Material | |
bordeaux.hal.laboratories | Laboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | CNRS | |
bordeaux.type.institution | Université Bordeaux | |
hal.identifier | tel-01759272 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//tel-01759272v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.au=BARLA,%20Pascal&rft.genre=unknown |
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