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hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBRUNEL, Camille
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBÉNARD, Pierre
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorGUENNEBAUD, Gael
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBARLA, Pascal
dc.date.accessioned2023-05-12T10:41:44Z
dc.date.available2023-05-12T10:41:44Z
dc.date.issued2020-04-30
dc.identifier.issn2577-6193
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/181624
dc.description.abstractEnWe introduce a new tool that assists artists in deforming an elastic object when it comes in intersection with a rigid one. As opposed to methods that rely on time-resolved simulations, our approach is entirely based on time-independent geometric operators. It thus restarts from scratch at every frame from a pair of objects in intersection and works in two stages: the intersected regions are first matched and a contact region is identified on the rigid object; the elastic object is then deformed to match the contact while producing plausible bulge effects with controllable volume preservation. Our direct deformation approach brings several advantages to 3D animators: it provides instant feedback, permits non-linear editing, allows for the replicability of the deformation in different settings, and grants control over exaggerated or stylized bulging effects.
dc.description.sponsorshipFonctions multi-couches dynamiques pour l'animation de personnages - ANR-16-CE33-0015
dc.language.isoen
dc.publisherACM
dc.subject.enAnimation
dc.subject.enDeformations
dc.subject.enGeometry processing
dc.title.enA Time-independent Deformer for Elastic-rigid Contacts
dc.typeArticle de revue
dc.identifier.doi10.1145/3384539
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.journalProceedings of the ACM on Computer Graphics and Interactive Techniques
bordeaux.page21
bordeaux.volume3
bordeaux.hal.laboratoriesLaboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298*
bordeaux.issue1
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierhal-02541299
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-02541299v1
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