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hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorRAYMOND, Boris
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBARLA, Pascal
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorPACANOWSKI, Romain
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorGRANIER, Xavier
dc.date.accessioned2023-05-12T10:20:18Z
dc.date.available2023-05-12T10:20:18Z
dc.date.issued2013-10-08
dc.date.conference2013-10-08
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/181070
dc.description.abstractEnThis poster introduces a system for the direct editing of highlights produced by anisotropic BRDFs, which we call anisotropic highlights. We first provide a comprehensive analysis of the link between the direction of anisotropy and the shape of highlight curves for arbitrary object surfaces. The gained insights provide the required ingredients to infer BRDF orientations from a prescribed highlight tangent field. This amounts to a non-linear optimization problem, which is solved at interactive framerates during manipulation. Taking inspiration from sculpting software, we provide tools that give the impression of manipulating highlight curves while actually modifying their tangents. Our solver produces desired highlight shapes for a host of lighting environments and anisotropic BRDFs.
dc.language.isoen
dc.subject.enAppearance Editing
dc.subject.enBRDF Orientations
dc.subject.enAnisotropic Highlights
dc.subject.enMaterial Manipulation
dc.title.enUnderstanding Anisotropic Highlights for Interactive Appearance Editing
dc.typeAutre communication scientifique (congrès sans actes - poster - séminaire...)
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.hal.laboratoriesLaboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionCNRS
bordeaux.countryFR
bordeaux.title.proceedingPRISM2: The science of light & shade
bordeaux.conference.cityBordeaux
bordeaux.peerReviewedoui
hal.identifierhal-00976697
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00976697v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2013-10-08&rft.au=RAYMOND,%20Boris&BARLA,%20Pascal&PACANOWSKI,%20Romain&GRANIER,%20Xavier&rft.genre=conference


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