Projection Grid Cues: An Efficient Way to Perceive the Depths of Underground Objects in Augmented Reality
dc.rights.license | open | en_US |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | BECHER, Cindy | |
hal.structure.identifier | ESTIA INSTITUTE OF TECHNOLOGY | |
dc.contributor.author | BOTTECCHIA, Sébastien
ORCID: 0000-0001-9414-9778 IDREF: 157656802 | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | DESBARATS, Pascal
IDREF: 060726806 | |
dc.date.accessioned | 2023-04-07T09:55:18Z | |
dc.date.available | 2023-04-07T09:55:18Z | |
dc.date.issued | 2021-08-26 | |
dc.identifier.isbn | 978-3-030-85622-9 (print) 978-3-030-85623-6 (online) | en_US |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/172886 | |
dc.description.abstractEn | Augmented Reality is increasingly used for visualizing underground networks. However, standard visual cues for depth perception have never been thoroughly evaluated via user experiments in a context involving physical occlusions (e.g., ground) of virtual objects (e.g., elements of a buried network). We therefore evaluate the benefits and drawbacks of two techniques based on combinations of two well-known depth cues: grid and shadow anchors. More specifically, we explore how each combination contributes to positioning and depth perception. We demonstrate that when using shadow anchors alone or shadow anchors combined with a grid, users generate 2.7 times fewer errors and have a 2.5 times lower perceived workload than when only a grid or no visual cues are used. Our investigation shows that these two techniques are effective for visualizing underground objects. We also recommend the use of one technique or another depending on the situation. | |
dc.language.iso | EN | en_US |
dc.publisher | Springer International Publishing | en_US |
dc.subject.en | Projection techniques | |
dc.subject.en | Depth cues | |
dc.subject.en | Visualization | |
dc.subject.en | Underground objects | |
dc.subject.en | Augmented reality | |
dc.title.en | Projection Grid Cues: An Efficient Way to Perceive the Depths of Underground Objects in Augmented Reality | |
dc.type | Ouvrage | en_US |
dc.identifier.doi | 10.1007/978-3-030-85623-6_35 | en_US |
dc.subject.hal | Informatique [cs] | en_US |
bordeaux.page | 611-630 | en_US |
bordeaux.volume | 12932 | en_US |
bordeaux.hal.laboratories | ESTIA - Recherche | en_US |
bordeaux.institution | Université de Bordeaux | en_US |
bordeaux.institution | Bordeaux INP | en_US |
bordeaux.institution | Bordeaux Sciences Agro | en_US |
bordeaux.institution | CNRS | |
bordeaux.inpress | non | en_US |
bordeaux.import.source | hal | |
hal.identifier | hal-03481807 | |
hal.version | 1 | |
hal.export | false | |
workflow.import.source | hal | |
dc.rights.cc | Pas de Licence CC | en_US |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2021-08-26&rft.volume=12932&rft.spage=611-630&rft.epage=611-630&rft.au=BECHER,%20Cindy&BOTTECCHIA,%20S%C3%A9bastien&DESBARATS,%20Pascal&rft.isbn=978-3-030-85622-9%20(print)%20978-3-030-85623-6%20(online)&rft.genre=unknown |
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