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dc.rights.licenseopenen_US
hal.structure.identifierBioingénierie tissulaire [BIOTIS]
dc.contributor.authorZIANE-CASENAVE, Sophia
dc.contributor.authorMAUROUX, Marthe
hal.structure.identifierBioingénierie tissulaire [BIOTIS]
dc.contributor.authorDEVILLARD, Raphaël
hal.structure.identifierBioingénierie tissulaire [BIOTIS]
dc.contributor.authorKEROUREDAN, Olivia
dc.date.accessioned2023-02-21T15:21:55Z
dc.date.available2023-02-21T15:21:55Z
dc.date.issued2022-11
dc.identifier.issn1600-0579en_US
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/172033
dc.description.abstractEnIntroduction Development of dexterity, hand-eye coordination and self-assessment are essential during the preclinical training of dental students. To meet this requirement, dental simulators have been developed combining virtual reality with a force feedback haptic interface. The aim of this study was to assess the capability of the VirTeaSy© haptic simulator to discriminate between users with different levels of practical and clinical experience. Materials and Methods Fifty-six volunteers divided into five groups (non-dentists, 1st/3rd/final-year dental students, recent graduates) had three attempts to prepare an occlusal amalgam cavity using the simulator. Percentages of volumes prepared inside (%IV) and outside (%OV) the required cavity, skill index and progression rate, referring to the evolution of skill index between trials 1 and 3, were assessed. The dental students and recent graduates completed a questionnaire to gather their opinions about their first hands-on experience with a haptic simulator. Results The results showed no significant difference between the groups at the first attempt. Following the third attempt, the skill index was improved significantly. Analysis of progression rates, characterised by large standard deviations, did not reveal significant differences between groups. The third attempt showed significant differences in skill index and %IV between 1st-year undergraduate dental students and both non-dentists and recent dental graduates. The questionnaire indicated a tendency for dental operators to consider the simulator as a complement to their learning and not a substitute for traditional methods. Conclusion This study did not show the ability of a basic aptitude test on VirTeaSy© haptic simulator to discriminate between users of different levels of expertise. Optimisations must be considered in order to make simulation-based assessment clinically relevant.
dc.language.isoENen_US
dc.subject.endental education
dc.subject.enhaptic simulation
dc.subject.enpreclinical skills
dc.subject.enrestorative dentistry
dc.subject.envirtual reality
dc.title.enInfluence of practical and clinical experience on dexterity performance measured using haptic virtual reality simulator
dc.title.alternativeEur J Dent Educ.en_US
dc.typeArticle de revueen_US
dc.identifier.doi10.1111/eje.12767en_US
dc.subject.halSciences du Vivant [q-bio]/Médecine humaine et pathologieen_US
bordeaux.journalEuropean Journal of Dental Educationen_US
bordeaux.page838-848en_US
bordeaux.volume26en_US
bordeaux.hal.laboratoriesBioingénierie Tissulaire (BioTis) - U1026en_US
bordeaux.issue4en_US
bordeaux.institutionUniversité de Bordeauxen_US
bordeaux.institutionCNRSen_US
bordeaux.institutionINSERMen_US
bordeaux.institutionCHU de Bordeauxen_US
bordeaux.institutionInstitut Bergoniéen_US
bordeaux.peerReviewedouien_US
bordeaux.inpressnonen_US
dc.rights.ccPas de Licence CCen_US
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