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dc.rights.licenseopenen_US
hal.structure.identifierLaboratoire Cultures, Éducation, Sociétés [LACES]
dc.contributor.authorBEN ALI, Boubaker
dc.contributor.authorTAKTAK, Heni
dc.contributor.authorFRAJ, Chawki
dc.contributor.authorOUESLATI, Olfa
hal.structure.identifierLaboratoire Cultures, Éducation, Sociétés [LACES]
dc.contributor.authorDUGAS, Eric
dc.date.accessioned2023-01-18T09:22:53Z
dc.date.available2023-01-18T09:22:53Z
dc.date.issued2019-10-28
dc.date.conference2019-07-08
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/171725
dc.description.abstractEnShooting has become a very popular sport since the Olympic Games of 1996. However, researches have consistently shown that there are several problems related to materials used for the practice of this sport, mainly, the use of artificial targets (i.e., Clay pigeon), that are molded from petroleum pitch and are very toxic to the environment. Other researches have shown that Shotgun could also be a source of anxiety for under-elite and beginner shooters. Consequently, there was a growing demand for smart electronic solutions using tools and devices able to simulate the Shotgun training situations. The aim of this paper could be demystified in three steps: First is to demonstrate a leading validation of an experimental process using B-percept® Zigbee-based system to simulate and to assess Shotgun sport. Second is to validate the consistency and applicability of using B-percept® system for measuring visual reaction time in shooting sports training conditions. Third is to value the strategic environmental goals of using wireless simulator systems to reduce contamination caused by waste of Clays.
dc.language.isoENen_US
dc.publisherIEEEen_US
dc.subject.enB-percept
dc.subject.enEnvironment
dc.subject.enLight emitting diodes
dc.subject.enReaction Time
dc.subject.enShotgun Sport
dc.subject.enSoftware
dc.subject.enSports
dc.subject.enTesting
dc.subject.enTime measurement
dc.subject.enTraining
dc.subject.enVideos
dc.subject.enZigbee-based system
dc.title.enA Zigbee-based System for Simulating, Training and Measuring Visual Reaction Time in Shotgun Sport
dc.typeCommunication dans un congrès avec actesen_US
dc.identifier.doi10.1109/CEAP.2019.8883474en_US
dc.subject.halSciences de l'Homme et Sociétéen_US
bordeaux.page1-6en_US
bordeaux.hal.laboratoriesLACES : Laboratoire Cultures – Éducation – Sociétés - EA 7437en_US
bordeaux.institutionUniversité de Bordeauxen_US
bordeaux.conference.title2019 International Conference in Engineering Applications (ICEA)en_US
bordeaux.countrypten_US
bordeaux.title.proceeding2019 International Conference in Engineering Applications (ICEA)en_US
bordeaux.conference.citySao Miguelen_US
bordeaux.peerReviewedouien_US
hal.identifierhal-03944582
hal.version1
hal.date.transferred2023-01-18T09:22:56Z
hal.exporttrue
dc.rights.ccPas de Licence CCen_US
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2019-10-28&rft.spage=1-6&rft.epage=1-6&rft.au=BEN%20ALI,%20Boubaker&TAKTAK,%20Heni&FRAJ,%20Chawki&OUESLATI,%20Olfa&DUGAS,%20Eric&rft.genre=proceeding


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