Recherche
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On-the-fly Appearance Quantization on GPU for 3D Broadcasting
Communication dans un congrès -
Fast sampling of implicit surfaces by particle systems
Communication dans un congrès -
Improved Skeleton Extraction and Surface Generation for Sketch-based Modeling
Communication dans un congrès -
[Sans titre]
Communication dans un congrès -
3D Sketching with profile curves
Communication dans un congrès -
Triangulation of uniform particle systems: its application to the implicit surface texturing
Communication dans un congrès -
Interactive Visualization of Complex Real-World Light Sources
Communication dans un congrès -
Robust optimization of a helicopter rotor airfoil using multi-fidelity approach
Communication dans un congrès -
Stochastic analysis and robust optimization for a converging shock wave experimental setting
Communication dans un congrès -
Multi-objective design optimization using high-order statistics for CFD applications
Communication dans un congrès