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hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorLAMBERT, Thibaud
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorBÉNARD, Pierre
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
dc.contributor.authorGUENNEBAUD, Gael
dc.date.accessioned2023-05-12T10:56:53Z
dc.date.available2023-05-12T10:56:53Z
dc.date.issued2016
dc.identifier.issn0167-7055
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/181957
dc.description.abstractEnHardware tessellation is de facto the preferred mechanism to adaptively control mesh resolution with maximal performances. However, owing to its fixed and uniform pattern, leveraging tessellation for feature-aware LOD rendering remains a challenging problem. We relax this fundamental constraint by introducing a new spatial and temporal blending mechanism of tessellation levels, which is built on top of a novel hierarchical representation of multi-resolution meshes. This mechanism allows to finely control topological changes so that vertices can be removed or added at the most appropriate location to preserve geometric features in a continuous and artifact-free manner. We then show how to extend edge-collapse based decimation methods to build feature-aware multi-resolution meshes that match the tessellation patterns. Our approach is fully compatible with current hardware tessellators and only adds a small overhead on memory consumption and tessellation cost.
dc.description.sponsorshipReprésentation et manipulation de formes extrement détaillées - ANR-14-CE24-0004
dc.language.isoen
dc.publisherWiley
dc.rights.urihttp://creativecommons.org/licenses/by/
dc.title.enMulti-Resolution Meshes for Feature-Aware Hardware Tessellation
dc.typeArticle de revue
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.journalComputer Graphics Forum
bordeaux.hal.laboratoriesLaboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionCNRS
bordeaux.peerReviewedoui
hal.identifierhal-01266179
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01266179v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.jtitle=Computer%20Graphics%20Forum&rft.date=2016&rft.eissn=0167-7055&rft.issn=0167-7055&rft.au=LAMBERT,%20Thibaud&B%C3%89NARD,%20Pierre&GUENNEBAUD,%20Gael&rft.genre=article


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