Complexity and Scientific Challenges
hal.structure.identifier | 3D interaction with virtual environments using body and mind [Hybrid] | |
dc.contributor.author | ARGELAGUET SANZ, Ferran | |
hal.structure.identifier | 3D interaction with virtual environments using body and mind [Hybrid] | |
dc.contributor.author | ARNALDI, Bruno | |
hal.structure.identifier | Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux [IFSTTAR] | |
dc.contributor.author | BURKHARDT, Jean-Marie | |
hal.structure.identifier | Technology and knowledge for interaction [LOKI] | |
dc.contributor.author | CASIEZ, Géry | |
hal.structure.identifier | Golaem | |
dc.contributor.author | DONIKIAN, Stéphane | |
hal.structure.identifier | Laboratoire d'Intégration des Systèmes et des Technologies [LIST (CEA)] | |
dc.contributor.author | GOSSELIN, Florian | |
hal.structure.identifier | Melting the frontiers between Light, Shape and Matter [MANAO] | |
dc.contributor.author | GRANIER, Xavier | |
hal.structure.identifier | Laboratoire des Sciences du Numérique de Nantes [LS2N] | |
dc.contributor.author | LE CALLET, Patrick | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
dc.contributor.author | LEPETIT, Vincent | |
hal.structure.identifier | 3D interaction with virtual environments using body and mind [Hybrid] | |
dc.contributor.author | MARCHAL, Maud | |
hal.structure.identifier | Centre de recherche nantais Architectures Urbanités [CRENAU] | |
hal.structure.identifier | École Centrale de Nantes [ECN] | |
hal.structure.identifier | 3D interaction with virtual environments using body and mind [Hybrid] | |
dc.contributor.author | MOREAU, Guillaume | |
hal.structure.identifier | Haption S.A. | |
dc.contributor.author | PERRET, Jérôme | |
hal.structure.identifier | Laboratoire des Sciences du Numérique de Nantes [LS2N] | |
dc.contributor.author | VIGIER, Toinon | |
dc.contributor.editor | Bruno Arnaldi | |
dc.contributor.editor | Pascal Guitton | |
dc.contributor.editor | Guillaume Moreau | |
dc.date.accessioned | 2023-05-12T10:48:36Z | |
dc.date.available | 2023-05-12T10:48:36Z | |
dc.date.issued | 2018-03-25 | |
dc.identifier.isbn | 9781119341031 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/181772 | |
dc.description.abstractEn | This chapter discusses the topics for which solutions exist, but which still pose scientific challenges and elements of complexity which would be helpful to discuss in detail. It describes physical models to detect collisions and the problem of the virtual human. The chapter then examines naturalness of the interaction, and proposes an analysis of force feedback. It also discusses the 3D interaction loop as the explanatory framework for the scientific challenges surrounding 3D interaction with virtual or mixed environments. This loop comes from the perception‐action loop, which is very often used in the literature to explain the challenges in virtual reality and augmented reality. In order to improve interaction, different sensory modalities of the user are brought into play: not only sight, but also hearing and touch are fundamental sensory modalities. The chapter finally identifies the scientific challenges related to these different sensory modalities. | |
dc.language.iso | en | |
dc.publisher | ISTE - Wiley | |
dc.publisher.location | Hoboken, NJ, USA | |
dc.source.title | Virtual Reality and Augmented Reality - Myths and Realities | |
dc.subject.en | force feedback analysis | |
dc.subject.en | perception‐action loop | |
dc.subject.en | augmented reality | |
dc.subject.en | 3D interaction loop | |
dc.subject.en | naturalness | |
dc.subject.en | physical models | |
dc.subject.en | scientific challenges | |
dc.subject.en | virtual human | |
dc.title.en | Complexity and Scientific Challenges | |
dc.type | Chapitre d'ouvrage | |
dc.identifier.doi | 10.1002/9781119341031.ch3 | |
dc.subject.hal | Informatique [cs]/Interface homme-machine [cs.HC] | |
bordeaux.page | 123-216 | |
bordeaux.volume | chapitre 3 | |
bordeaux.hal.laboratories | Laboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298 | * |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | CNRS | |
hal.identifier | hal-01944915 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-01944915v1 | |
bordeaux.COinS | ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.btitle=Virtual%20Reality%20and%20Augmented%20Reality%20-%20Myths%20and%20Realities&rft.date=2018-03-25&rft.volume=chapitre%203&rft.spage=123-216&rft.epage=123-216&rft.au=ARGELAGUET%20SANZ,%20Ferran&ARNALDI,%20Bruno&BURKHARDT,%20Jean-Marie&CASIEZ,%20G%C3%A9ry&DONIKIAN,%20St%C3%A9phane&rft.isbn=9781119341031&rft.genre=unknown |
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