Second-Order Approximation for Variance Reduction in Multiple Importance Sampling
hal.structure.identifier | Melting the frontiers between Light, Shape and Matter [MANAO] | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
hal.structure.identifier | Laboratoire Photonique, Numérique et Nanosciences [LP2N] | |
dc.contributor.author | LU, Heqi | |
hal.structure.identifier | Laboratoire Photonique, Numérique et Nanosciences [LP2N] | |
hal.structure.identifier | Melting the frontiers between Light, Shape and Matter [MANAO] | |
dc.contributor.author | PACANOWSKI, Romain | |
hal.structure.identifier | Melting the frontiers between Light, Shape and Matter [MANAO] | |
hal.structure.identifier | Laboratoire Bordelais de Recherche en Informatique [LaBRI] | |
hal.structure.identifier | Laboratoire Photonique, Numérique et Nanosciences [LP2N] | |
dc.contributor.author | GRANIER, Xavier | |
dc.date.accessioned | 2023-05-12T10:44:53Z | |
dc.date.available | 2023-05-12T10:44:53Z | |
dc.date.issued | 2013-10-07 | |
dc.identifier.issn | 0167-7055 | |
dc.identifier.uri | https://oskar-bordeaux.fr/handle/20.500.12278/181708 | |
dc.description.abstractEn | Monte Carlo Techniques are widely used in Computer Graphics to generate realistic images. Multiple Importance Sampling reduces the impact of choosing a dedicated strategy by balancing the number of samples between different strategies. However, an automatic choice of the optimal balancing remains a difficult problem. Without any scene characteristics knowledge, the default choice is to select the same number of samples from different strategies and to use them with heuristic techniques (e.g., balance, power or maximum). In this paper, we introduce a second-order approximation of variance for balance heuristic. Based on this approximation, we introduce an automatic distribution of samples for direct lighting without any prior knowledge of the scene characteristics. We demonstrate that for all our test scenes (with different types of materials, light sources and visibility complexity), our method actually reduces variance in average.We also propose an implementation with low overhead for online and GPU applications. We hope that this approach will help developing new balancing strategies. | |
dc.description.sponsorship | Analyse des opérateurs de transport lumineux et applications - ANR-11-BS02-0006 | |
dc.language.iso | en | |
dc.publisher | Wiley | |
dc.subject.en | Multiple Importance Sampling | |
dc.subject.en | Direct Lighting | |
dc.subject.en | Importance Sampling | |
dc.title.en | Second-Order Approximation for Variance Reduction in Multiple Importance Sampling | |
dc.type | Article de revue | |
dc.identifier.doi | 10.1111/cgf.12220 | |
dc.subject.hal | Informatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR] | |
dc.subject.hal | Informatique [cs]/Modélisation et simulation | |
bordeaux.journal | Computer Graphics Forum | |
bordeaux.page | 131-136 | |
bordeaux.volume | 32 | |
bordeaux.hal.laboratories | Laboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298 | * |
bordeaux.issue | 7 | |
bordeaux.institution | Université de Bordeaux | |
bordeaux.institution | CNRS | |
bordeaux.peerReviewed | oui | |
hal.identifier | hal-00878654 | |
hal.version | 1 | |
hal.origin.link | https://hal.archives-ouvertes.fr//hal-00878654v1 | |
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