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hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
dc.contributor.authorLU, Heqi
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
dc.contributor.authorPACANOWSKI, Romain
hal.structure.identifierMelting the frontiers between Light, Shape and Matter [MANAO]
hal.structure.identifierLaboratoire Bordelais de Recherche en Informatique [LaBRI]
hal.structure.identifierLaboratoire Photonique, Numérique et Nanosciences [LP2N]
dc.contributor.authorGRANIER, Xavier
dc.date.accessioned2023-05-12T10:24:38Z
dc.date.available2023-05-12T10:24:38Z
dc.date.issued2013-05-08
dc.date.conference2013-05-06
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/181220
dc.description.abstractEnWe introduce a simple and effective technique for light-based importance sampling of dynamic environment maps based on the formalism of Multiple Importance Sampling (MIS). The core idea is to balance per pixel the number of samples selected on each cube map face according to a quick and conservative evaluation of the lighting contribution: this increases the number of effective samples. In order to be suitable for dynamically generated or captured HDR environment maps, everything is computed on-line for each frame without any global preprocessing. Our results illustrate that the low number of required samples combined with a full-GPU implementation lead to real-time performance with improved visual quality. Finally, we illustrate that our MIS formalism can be easily extended to other strategies such as BRDF importance sampling.
dc.description.sponsorshipAnalyse des opérateurs de transport lumineux et applications - ANR-11-BS02-0006
dc.language.isoen
dc.publisherEurographics
dc.title.enReal-Time Importance Sampling of Dynamic Environment Maps
dc.typeCommunication dans un congrès avec actes
dc.identifier.doi10.2312/conf/EG2013/short/065-068
dc.subject.halInformatique [cs]/Synthèse d'image et réalité virtuelle [cs.GR]
bordeaux.page65-68
bordeaux.hal.laboratoriesLaboratoire Photonique, Numérique et Nanosciences (LP2N) - UMR 5298*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionCNRS
bordeaux.countryES
bordeaux.title.proceedingEurographics 2013 - Short Papers
bordeaux.conference.cityGirona
bordeaux.peerReviewedoui
hal.identifierhal-00803998
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-00803998v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2013-05-08&rft.spage=65-68&rft.epage=65-68&rft.au=LU,%20Heqi&PACANOWSKI,%20Romain&GRANIER,%20Xavier&rft.genre=proceeding


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