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hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorPOUSSARD, Benjamin
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorLOUP, Guillaume
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorCHRISTMANN, Olivier
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorEYNARD, Rémy
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorPALLOT, Marc
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorRICHIR, Simon
hal.structure.identifierLaboratoire des Sciences de l'Information et des Systèmes : Ingénierie Numérique des Systèmes Mécaniques [LSIS- INSM]
dc.contributor.authorHERNOUX, Franck
hal.structure.identifierLittoral, Environnement, Télédétection, Géomatique [LETG - Rennes]
dc.contributor.authorLOUP-ESCANDE, Emile
dc.date.accessioned2021-05-14T09:56:26Z
dc.date.available2021-05-14T09:56:26Z
dc.date.issued2014
dc.date.conference2014-04-09
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/77787
dc.description.abstractEnThis paper aims to identify and define the characteristics of 3D Real Time Tele-Immersive Environments (RT-TIE), which is central to the 3D-LIVE European Research Project. A RT-TIE allows a “twilight space” which is a space where users can be physically and virtually present. The main characteristics of these kinds of environments are: the use of real time interactions and immersive technologies, high costs (in most of the cases), a design process oriented on end-users and a disruptive user experience. Finally, a list of guidelines based on literature is suggested for the design of an augmented golf platform that is implemented in the context of the 3D-LIVE project.
dc.language.isoen
dc.subject.enMixed Reality
dc.subject.enSport
dc.subject.enSimulation
dc.subject.enInteraction
dc.title.enInvestigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform
dc.typeCommunication dans un congrès avec actes
dc.identifier.doi10.1145/2617841.2620720
dc.subject.halSciences de l'Homme et Société/Sciences de l'information et de la communication
bordeaux.page8 p.
bordeaux.hal.laboratoriesInstitut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.institutionINRAE
bordeaux.institutionArts et Métiers
bordeaux.countryFR
bordeaux.title.proceedingVirtual Reality International Conference (VRIC)
bordeaux.conference.cityLaval
bordeaux.peerReviewedoui
hal.identifierhal-01175444
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01175444v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2014&rft.spage=8%20p.&rft.epage=8%20p.&rft.au=POUSSARD,%20Benjamin&LOUP,%20Guillaume&CHRISTMANN,%20Olivier&EYNARD,%20R%C3%A9my&PALLOT,%20Marc&rft.genre=proceeding


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