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hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorBOUMENIR, Yasmine
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorKADRI, Abdelmajid
hal.structure.identifierInstitut des Hauts Thébaudière
dc.contributor.authorSUIRE, N.
hal.structure.identifierInstitut des Hauts Thébaudière
dc.contributor.authorMURY, C.
hal.structure.identifierLaboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorKLINGER, Evelyne
dc.date.accessioned2021-05-14T09:56:26Z
dc.date.available2021-05-14T09:56:26Z
dc.date.issued2012
dc.date.conference2012-09-10
dc.identifier.urihttps://oskar-bordeaux.fr/handle/20.500.12278/77786
dc.description.abstractEnMost of us do not know how a visually impaired person perceives and acts within theenvironment in everyday life. In this context, an experimental study was conducted using a virtual reality simulation in which sighted people were immersed in low vision situations :Blurred vision, Tunnel vision, central Scotoma. After a brief familiarization procedure with a virtual reality tool called “SENSIVISE” which includes a virtual apartment, 24 adults had to explore two rooms through low vision simulation or full vision (as control group) to identify their location, and then were instructed to find particular targets. Perception and actions performances were measured in terms of time needed to answer questions related to visual perception, and distances between the participants’ body and the screen. The results show that low vision simulation impairs perception among sighted people. It was expressed by a statistically significant effect of lower times needed to execute tasks compared to the control condition. Consequently, the sighted individuals realized how it is difficult to perceive andmove when vision is limited.
dc.language.isoen
dc.subject.envirtual reality
dc.subject.enlow vision simulatio
dc.title.enWhen sighted people are in the skin of visually impaired ones: perception and actions in virtual reality situation
dc.typeCommunication dans un congrès avec actes
dc.subject.halSciences de l'Homme et Société/Sciences de l'information et de la communication
bordeaux.page111-119
bordeaux.hal.laboratoriesInstitut de Mécanique et d’Ingénierie de Bordeaux (I2M) - UMR 5295*
bordeaux.institutionUniversité de Bordeaux
bordeaux.institutionBordeaux INP
bordeaux.institutionCNRS
bordeaux.institutionINRAE
bordeaux.institutionArts et Métiers
bordeaux.countryFR
bordeaux.title.proceedingProceedings of the 9th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT)
bordeaux.conference.cityLaval
bordeaux.peerReviewedoui
hal.identifierhal-01175453
hal.version1
hal.origin.linkhttps://hal.archives-ouvertes.fr//hal-01175453v1
bordeaux.COinSctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.date=2012&rft.spage=111-119&rft.epage=111-119&rft.au=BOUMENIR,%20Yasmine&KADRI,%20Abdelmajid&SUIRE,%20N.&MURY,%20C.&KLINGER,%20Evelyne&rft.genre=proceeding


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